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Showing content with the highest reputation on 01/02/2020 in Posts

  1. Question: Why is it that we can not go back to Venator Extensive, as the Venator Map? Comments/Concerns: I have heard that it relates to "LAG" and Performance issues. I have also heard a rumor when we tried it originally that it was because some Higher Staff did NOT Want a Venator Map at all (but that was when we tried it a good few months ago). And when we were on the map originally it was amazing, Base Ops, Then Naval was decently active. There were working Turbo Lazers which were used very well. You did not NEED to use an elevator to get anywhere. Every Battalion had a Hanger in the MHB to personalize. It was fun, and worked. | As well I know of the "Armory"/"Ammo" Issue and with that all we need to do it Prop Block it. Staff Member you're asking: @highstaff @ Joah @ Jackson @ Dragon @ Carter @ Sanchez Resident @ traditional Additional info: Honestly WIPE THE Perma Props on the Map, and Give every battalions 5 Props in there "Bunk" (1 BUNK Per Battalion, 1 for SOBDE. Give Every Battalion 1 HANGER. HC can have the OLD HC area same with Senate and the Naval. It takes Probably 1 Hour Tops to Make the Training Room again, and with Prep can make it in 30 Minutes if you save all of the Text Screens Before Hand. We are looking for a venator and we already have one. It just needs Wiped ___________________________________ @ Dragon I have to Disagree with Point 1. It is large but not in that way most people were in MHB or Sim Rooms when we were on it previously. Point 2. I see two options: 1] not permitted on venator, aka would freeze 2] Mercenary s only can be friendly Point 3, they are not "Confined" they can go around on ship. It's only ment to be on there for a week or two I belave it's a rotaion. Point 4. Its ment to make it so we have rotating maps. We are not going to be on the map long. Yes all events can get stale however sitting forever makes it happen faster.
    5 points
  2. +1, Lore Supports the Name "Hammer" for Thorn's Z-6. Extra Ammo at the cost of Damage also seems Fine. Just need it Developed. If this Passes Im going to suggest the Morter Weapon Development Again.
    1 point
  3. These already exist, its the purple/white/red/green Z6's. Just give him a different Z6 than what is already there and rename one to hammer? I dont feel like there should be a weapon modification this specific when it could be easily swapped out with a weapon that is same that already exists but without the "Hammer" tag. -1
    1 point
  4. +1 why not, seems neat
    1 point
  5. Not only do I agree with this, it also makes it easier for a Game Master to identify someone who is pilot trained by the helmet. -1
    1 point
  6. Only Warthog and Tracer have the secondary Trooper Helmets, why they do I have no idea. I'm not too sure why you'd need them honestly, it works just as well as the standard. Most of the time you never saw Pilots in gear due to them either being deployed in the air, or with their helmets off while walking around base. You don't expect any soldiers to keep their helmets on 24/7 if there's no combat. I'll be the first to -1.
    1 point
  7. +1 Warthog has it why can't the rest. Also why not add other pilots as well like Hawk, Oddball, and Locke? Might as well go that far.
    1 point
  8. Man times are different, we're just straight upgrading Jaing my guy. First it was Rako hardeens - 250 DMG Then it was the LD-1 - 300 DMG Now y'all want th at IQA-11 - 400 DMG
    1 point
  9. Should be high staffs place not someone who codes shit
    1 point
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