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Showing content with the highest reputation on 03/07/2018 in all areas

  1. Add or Change: Add Job: Medical Evacuation Trooper Model: Standard but with a Jet Pack or some tweaks. Weapons: DC-15A and the DC-15S Other: Rocket Boots Unlimited or Pilot Recognition and training. Explanation: The Medical Evacuation Trooper Would be a squad used to extract injured people from Combat Zones, Infections etc. Their main medical RP aspect would be the CLS (Combat Life Saving). They would use this generously because most of their patients would be in the middle of a war zone where the Medical Supplies are limited and would need to be more improvisational with their Medical RP. Why it would be beneficial for RM: I believe it'd be beneficial for the battalion because of the blandness of the other classes being completely useless or: "completely retarded" - Wanted to Stay Anonymous The lack of variety in these classes is a large part in the battalion being a niche. These classes added so far are basically just a name tag. Personally I'd and RM would appreciate at least some kind of variety in their Classes. This isn't some throw away idea as I have had people from RM give their feedback and they agree. Also a useful class would help bring in recruits. RM would rather have the Evac Trooper than Surgeon. We are not just trying to get more jobs for the sake of more jobs we are trying to have useful jobs that could bring in the recruits to the "dying battalion".
    1 point
  2. Well it seems meds disagrees as he said "This unit will allow people to go into a more fun and mobile class that will be able to be on the front lines a lot more and also allowing them to get more combat rather than being locked up in the medical bay. "
    1 point
  3. An interesting aspect would be your double healing, which is already pretty damn good, I think a jetpack and a med kit that good would honestly be broken. Another point is, as a MEDICAL battalion I think you should be focused on that, not combat.
    1 point
  4. -1 you say RM have nothing special about them yet they can out heal everyone on the ship(besides RC/Null since they have the same medkit) which makes them pretty special, I'd prefer an RM over a regular medical trooper anyday. Secondly this isn't explained at all, sure they fly in and heal them but how exactly would they extract them? The good 'ole sitting o head strat? Regardless I've never once seen anyone do any extensive medical RP during a battle because it's honestly pointless.
    1 point
  5. The thing is, RM was meant to be an attachment/Unit of sorts from the beginning. They weren't supposed to have big numbers or a lot of jobs. What I'm just thinking of is why didn't this suggestion come before Jayarr made the models in the first place? Again, not sure why this i needed at all as medics are medics and never have used nor would use jetpacks. That would open them up as a painted target along side the big red patch. Medics would be trying their hardest to keep their boots on the ground as they are not reconnaissance or attack, etc. They are meant to be a small regiment of medical personnel only. They aren't meant for the combat aspect of a battlefield, just healing and reviving your teammates. Neutral.
    1 point
  6. +1 Ok I just want to say RM is not a dying battalion, RM is generally active and developing itself is what is 100% mandatory for it to continue growing. Even when you were in the battalion this idea was knocking around and it was decided we should attempt to get it. This is something I personally as meds believe should be implemented into the republic medics due to the fact we need to expand on how Appealing RM. To grow RM must have an interesting aspect that people want and I do not think that a new skin and just a new RP role is going to do it this time hence the reason we have gone for something different. This unit will allow people to go into a more fun and mobile class that will be able to be on the front lines a lot more and also allowing them to get more combat rather than being locked up in the medical bay.
    1 point
  7. Im gonna go ahead and +1 this. It would benefit more battalions and would help when they get deployed I see no downside aside from event jobs getting miffed at another little gnat flying around with a medpack
    1 point
  8. in my opinion i think this is needed for the battalion and in game this would make the RMs jobs a lot easier if one of the jobs had a jet pack so +1
    1 point
  9. Personal Opnion: I AM TIRED OF REACHING ACROSS MY DAMN KEYBOARD TWICE FOR THE **. Tester Opinion: Pros: We can give orders/commander out faster. Cons: I feel metagaming coming from the server will skyrocket.
    1 point
  10. The reason we want another class is because of the blandness and uselessness of the other "jobs"
    0 points
  11. why would i not confess its not a big deal
    -1 points
  12. -1, no explanation What so ever to what it does. Just wanting another class. I think you should put more effort in. It could go a long way. You didn't have any info when I responded and you negative rep me kappa, only barebones suggestion kappa. I don't feel this needed, a regular trooper could do this.
    -1 points
  13. The Jet Packs aren't for Combat as I explained they're are to increase the mobility on the field especially in large open areas where every one is spread thin so the Evac unit could heal more efficiently. This isn't about combat.
    -1 points
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