Jump to content

All Activity

This stream auto-updates

  1. Past hour
  2. Ai is good for scaffolding, but I made most of our systems before chatgpt was even a thing :) I still do a lot by hand.
  3. Wait who tf is this chud
  4. We do not use AI on the furry clone models
  5. Today
  6. https://imgur.com/a/6Fa3gOI Just want to know why we have to these times and use AI I thought this server was anti AI and we are not allow to use it on apps and other shit.
  7. Yesterday
  8. This has been marked as acknowledged and marked as a bug that is being looked into. This will remain unlocked in the case that more information becomes present. // MOVING TO ACKNOWLEDGED REPORTS
  9. Ill pass this up the chain. Not sure if this is something that can easily be fixed our not. Dealing with wiltos is a pain in the ass.
  10. Last week
  11. Bug Type (Server:): Combat Bug Severity level (Low - Medium - High): Low Evidence (if you can): https://medal.tv/games/garrys-mod/clips/nBeS8rKDS9N4fSAyJ?invite=cr-MSxuV3QsMjM0MDU2NDA3 Description of the bug (If it's a black screen issue, please provide your SteamID64): When blocking with a lightsabre once the stamina has run out it starts decreasing the force bar instead of the block stopping and damage being taken. Also once the force bar has been depleted it will keep taking away from the force amount making it go into the negatives and will keep going on infinitely. I have tested this on the personal sabre, the trial master sabre and a lore character sabre all with the same effect though the personal sabre stamina seems to drain quicker than the others How can we recreate it: Use any lightsabre and deplete the stamina either by blocking shots from npc's or heavy attack until it is gone then keep blocking against npc shots
  12. This issue has been marked as resolved and therefore has been resolved on server or is unresolvable. // LOCKED // MOVED TO RESOLVED REPORTS
  13. This has been marked as acknowledged and marked as a bug that is being looked into. This will remain unlocked in the case that more information becomes present. // MOVING TO ACKNOWLEDGED REPORTS
  14. I’ll take a look into it and see if I have the same issue. I’ll pass it up to @Mystic if there is an issue.
  15. DM Mystic
  16. Bug Type (Server:): Training Database Severity level (Low - Medium - High): Low https://docs.google.com/spreadsheets/d/1acoC_2DoDfj2kfxSyd4IFZOsEnyqMxeQwpzWLiuBtTk/edit?pli=1&gid=670953385#gid=670953385&range=F14:I14 Description of the bug: When attempting to type in the training database for the ID lookup, we can't.
  17. Is this still an issue?
  18. This issue has been marked as resolved and therefore has been resolved on server or is unresolvable. // LOCKED // MOVED TO RESOLVED REPORTS
  19. This is a client side issue. Not a server side. You can reach out to me and I can try to help you.
  20. Bug Type (Server:): Input ? graphical ? Severity level (Low - Medium - High):Low its annoying , cant use Bodygroupers / spawn menu Evidence (if you can): Description of the bug (If it's a black screen issue, please provide your SteamID64): Since i joined server today , 22/09/2026 moment i press the C-menu / Spawn Menu Key, it just apears for a split Second and turns my camera Down emediatly , ( edit , sometimes when i jsut go forward (W) it will strafe to the RIght here n there) i have Reisntalled the game and after that even Cleared Cashe.... so atm i dont know whats wrong , all was fine when i got off Yesterday and I come on Today this Happends, How can we recreate it: open C menu and it should do it.... ( might be a me thing )
  21. Earlier
  22. Bug Fixes and Summer Sale, I see this as an absolute win for you guys
  23. Stability is the best Ability
  24. This has been marked as acknowledged and marked as a bug that is being looked into. This will remain unlocked in the case that more information becomes present. // MOVING TO ACKNOWLEDGED REPORTS
  25. @Mystic will have to look into this if it’s still an issue.
  26. This has been marked as acknowledged and marked as a bug that is being looked into. This will remain unlocked in the case that more information becomes present. // MOVING TO ACKNOWLEDGED REPORTS
  27. This has been marked as acknowledged and marked as a bug that is being looked into. This will remain unlocked in the case that more information becomes present. // MOVING TO ACKNOWLEDGED REPORTS
  28. This has been an ongoing issue. I’ll see if we can look into it or not.
  29. This issue has been marked as resolved and therefore has been resolved on server or is unresolvable. // LOCKED // MOVED TO RESOLVED REPORTS
  30. @Fallenrose if this is still an issue, please make a store support ticket.
  1. Load more activity
×
×
  • Create New...