Mason. Posted January 27 Posted January 27 (edited) Bug Type (Server:): Weapons (CWRP) Severity level (Low - Medium - High): High - advised by CMD Evidence (if you can): Can't provide on request, pull tracking Launcher out of menu to test on vehicles Description of the bug (If it's a black screen issue, please provide your SteamID64): The tracking Launcher, after testing, deals approximately 50-80 damage per hit to standard vehicles such as vultures and tri fighters. And the same to standard ground vehicles. This has been testing with no lock, half lock and full lock on. I am unsure if this is meant to be this way, but a HVO cannot take down a standard 500hp vulture with standard ammo reserves, rendering it useless. How can we recreate it Do inform if this is intentional. But if not, get the launcher, spawn vehicles, grounded or not, and test the damage output onto them. Edited January 27 by MasonA Misread template Discord: Mason#2710 Current: Bad Batch Crosshair Jedi Master A'Sharad Hett
Posted January 27 (edited) Bug Type (Server:): Weapons (CWRP) Severity level (Low - Medium - High): High - advised by CMD Evidence (if you can): Can't provide on request, pull tracking Launcher out of menu to test on vehicles Description of the bug (If it's a black screen issue, please provide your SteamID64): The tracking Launcher, after testing, deals approximately 50-80 damage per hit to standard vehicles such as vultures and tri fighters. And the same to standard ground vehicles. This has been testing with no lock, half lock and full lock on. I am unsure if this is meant to be this way, but a HVO cannot take down a standard 500hp vulture with standard ammo reserves, rendering it useless. How can we recreate it Do inform if this is intentional. But if not, get the launcher, spawn vehicles, grounded or not, and test the damage output onto them. Edited January 27 by MasonA Misread template Discord: Mason#2710 Current: Bad Batch Crosshair Jedi Master A'Sharad Hett
Mystic Posted February 1 Developer Posted February 1 (edited) On 1/27/2026 at 6:20 PM, MasonA said: Bug Type (Server:): Weapons (CWRP) Severity level (Low - Medium - High): High - advised by CMD Evidence (if you can): Can't provide on request, pull tracking Launcher out of menu to test on vehicles Description of the bug (If it's a black screen issue, please provide your SteamID64): The tracking Launcher, after testing, deals approximately 50-80 damage per hit to standard vehicles such as vultures and tri fighters. And the same to standard ground vehicles. This has been testing with no lock, half lock and full lock on. I am unsure if this is meant to be this way, but a HVO cannot take down a standard 500hp vulture with standard ammo reserves, rendering it useless. How can we recreate it Do inform if this is intentional. But if not, get the launcher, spawn vehicles, grounded or not, and test the damage output onto them. The Tracking Launcher uses the LFS Missile Entity. So it's damage is dependant on that. This is probably just something that changed with LVS that was overlooked since the Tracking Launcher is underused, and was busted for awhile. So while done intentionally, the result was unintentional. Edited February 1 by Mystic Longest Special Operations Member on the server. Current: Nothing l Senior Developer Former: Cin Drallig l First Yayax Squad Yover l Foxtrot Commando l 2nd GM BCMD Bacara l Serra Keto l Final SO Commander Jet l First & Last Devil Dogs Deadeye l Veteran Admin l Jedi General Plo Koon l 2nd Returning SO CMD Jet l Luminara Unduli l Wolfpack MAJ Boost l Kit Fisto l Trauma's Unit MED Mystic l Jedi Military Advisor l Omega 36 PVT Darman l High General Shaak Ti l Jedi Chief Instructor l Alpha 98 Nate l Actually Private Crosshair l Mace Windu l Final SO Blackout l Grand Master Yoda l CG DSO Thorn
Developer Posted February 1 (edited) On 1/27/2026 at 6:20 PM, MasonA said: Bug Type (Server:): Weapons (CWRP) Severity level (Low - Medium - High): High - advised by CMD Evidence (if you can): Can't provide on request, pull tracking Launcher out of menu to test on vehicles Description of the bug (If it's a black screen issue, please provide your SteamID64): The tracking Launcher, after testing, deals approximately 50-80 damage per hit to standard vehicles such as vultures and tri fighters. And the same to standard ground vehicles. This has been testing with no lock, half lock and full lock on. I am unsure if this is meant to be this way, but a HVO cannot take down a standard 500hp vulture with standard ammo reserves, rendering it useless. How can we recreate it Do inform if this is intentional. But if not, get the launcher, spawn vehicles, grounded or not, and test the damage output onto them. The Tracking Launcher uses the LFS Missile Entity. So it's damage is dependant on that. This is probably just something that changed with LVS that was overlooked since the Tracking Launcher is underused, and was busted for awhile. So while done intentionally, the result was unintentional. Edited February 1 by Mystic Longest Special Operations Member on the server. Current: Nothing l Senior Developer Former: Cin Drallig l First Yayax Squad Yover l Foxtrot Commando l 2nd GM BCMD Bacara l Serra Keto l Final SO Commander Jet l First & Last Devil Dogs Deadeye l Veteran Admin l Jedi General Plo Koon l 2nd Returning SO CMD Jet l Luminara Unduli l Wolfpack MAJ Boost l Kit Fisto l Trauma's Unit MED Mystic l Jedi Military Advisor l Omega 36 PVT Darman l High General Shaak Ti l Jedi Chief Instructor l Alpha 98 Nate l Actually Private Crosshair l Mace Windu l Final SO Blackout l Grand Master Yoda l CG DSO Thorn
Mystic Posted February 1 Developer Posted February 1 This has been marked as acknowledged and marked as a bug that is being looked into. This will remain unlocked in the case that more information becomes present. // MOVING TO ACKNOWLEDGED REPORTS Longest Special Operations Member on the server. Current: Nothing l Senior Developer Former: Cin Drallig l First Yayax Squad Yover l Foxtrot Commando l 2nd GM BCMD Bacara l Serra Keto l Final SO Commander Jet l First & Last Devil Dogs Deadeye l Veteran Admin l Jedi General Plo Koon l 2nd Returning SO CMD Jet l Luminara Unduli l Wolfpack MAJ Boost l Kit Fisto l Trauma's Unit MED Mystic l Jedi Military Advisor l Omega 36 PVT Darman l High General Shaak Ti l Jedi Chief Instructor l Alpha 98 Nate l Actually Private Crosshair l Mace Windu l Final SO Blackout l Grand Master Yoda l CG DSO Thorn
Developer Posted February 1 This has been marked as acknowledged and marked as a bug that is being looked into. This will remain unlocked in the case that more information becomes present. // MOVING TO ACKNOWLEDGED REPORTS Longest Special Operations Member on the server. Current: Nothing l Senior Developer Former: Cin Drallig l First Yayax Squad Yover l Foxtrot Commando l 2nd GM BCMD Bacara l Serra Keto l Final SO Commander Jet l First & Last Devil Dogs Deadeye l Veteran Admin l Jedi General Plo Koon l 2nd Returning SO CMD Jet l Luminara Unduli l Wolfpack MAJ Boost l Kit Fisto l Trauma's Unit MED Mystic l Jedi Military Advisor l Omega 36 PVT Darman l High General Shaak Ti l Jedi Chief Instructor l Alpha 98 Nate l Actually Private Crosshair l Mace Windu l Final SO Blackout l Grand Master Yoda l CG DSO Thorn
BUB Posted May 10 Posted May 10 This issue has been marked as resolved and therefore has been resolved on server or is unresolvable. // LOCKED // MOVED TO RESOLVED REPORTS Former: Development Coordinator | Rancor BCMD Colt/Blitz | Alpha 17 | Alpha 98 Nate | Alpha 74 Stec | Navy RI CPO | Senior Admin | TRO | Guild LT | Trauma Designated as Alpha-64
Posted May 10 This issue has been marked as resolved and therefore has been resolved on server or is unresolvable. // LOCKED // MOVED TO RESOLVED REPORTS Former: Development Coordinator | Rancor BCMD Colt/Blitz | Alpha 17 | Alpha 98 Nate | Alpha 74 Stec | Navy RI CPO | Senior Admin | TRO | Guild LT | Trauma Designated as Alpha-64
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