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Cloaking Bug (or feature?)


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Posted


Bug Type (Server:): CWRP

Severity level (Low - Medium - High): Medium

Evidence (if you can):
https://www.youtube.com/watch?v=3CU6QMMt3TU

 

Description of the bug: 
Unsure if this is a feature but with the new cloaking rules that allow shooting while cloaked: 

When shooting while cloaked you don't actually get un-notargeted. This allows for some really easy clearing of rooms and such as those who are "cloaked" but actively firing a weapon don't actually get shot by NPCS.

How can we recreate it:
Go in game and spawn a droid and cloak and shoot it and see it doesn't shoot back., 

Banned
Posted

Pretty sure this is a feature seeing as how it launched like this and hasn't seen a change, only buffs. Also coding it to no-target every time you appear and disappear is probably annoying.

(Don't nerf the cloak when it's finally fun again!)

Gar Saxon

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Governor, GMD, GMM 3x, Rex 2x, 241st CMD, Guildmaster, a million other things

Posted

Who’s tiny brain thought shooting while cloaked should be allowed

:angy:

  • Agree 1

Anyone Know or Can Make This A Live Background : r/halo

Posted
4 hours ago, Zeros said:

Pretty sure this is a feature seeing as how it launched like this and hasn't seen a change, only buffs. Also coding it to no-target every time you appear and disappear is probably annoying.

(Don't nerf the cloak when it's finally fun again!)

True. However, I would see the point of the cloak is to allow for stealth in RP. It would make no sense to run around CY "cloaked' killing loads of droids without ever being harmed. It's quite frankly kinda stupid. Maybe this is more of a balancing thing that would need to be discussed by Directors+ rather than a Bug report, but would like to see Dev's side of this first. 

Banned
Posted
7 hours ago, Marvel said:

Who’s tiny brain thought shooting while cloaked should be allowed

:)

Gar Saxon

AcZsrtF.gif
Governor, GMD, GMM 3x, Rex 2x, 241st CMD, Guildmaster, a million other things

  • 1 month later...
Posted (edited)

This issue has been marked as resolved and therefore has been resolved on server or is unresolvable.
Not a bug. The rules and the way the tool works are different. Making it switch your no-target status that often would be painful and bad for performance.

// LOCKED

// MOVED TO RESOLVED REPORTS

Edited by BUB

:ta7:

Former: Development Coordinator | Rancor BCMD Colt/Blitz | Alpha 17 | Alpha 98 Nate | Alpha 74 StecNavy RI CPOSenior Admin | TRO | Guild LTTrauma
Designated as Alpha-64

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