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Republic Controlled Areas [Map Updates]


Charles

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Posted

Name: Charles

RP Rank: CMD/Knight III

Suggestion: Updating areas of the Base and Sector 1/2 that need new imagery and looks. Allowing mapper to be creative and not stay to what's listed, but just ideas. 

Implementation: 

Control Towers: On base control towers are covered and remove the buttons to control the opposite's gate and landing pads. The far tower to the East controlling both landing pads and the far gate is too much. It should control closest door, or a third landing pad created in that area. 

Armory: Practically hasn't changed much since we've moved to Rakata and should have new features.

GAR Bunks: Enlarging the bunk sizes as spawns have been bugged where people are inside of the walls or in the ceilings. To counter we should raise the roofs and the size of them, especially since battalions are starting to do more bunk debriefs. (Ex. 212th, 241st)

Brig: As Fox I never had an issue with our current brig, but not much has changed in it from Onderon to now on Rakata, except for a few door controls. Would love to see a new and improved Brig that changes the layout and style of it.

Engine Room: On Jango, please move the Engine Room from the BCC. I miss the days of when it had it's own room in which it was difficult to attack and take control, but was easily defendable as the most VITAL area of the base. 

Outposts: Return the Outpost in Sector 2 back to where it was. Having that outpost to me was never an issue, but seeing it just in a barren landscape in Sector 2 is aesthetically not pleasing and is JUST THERE, and offers nothing for the Republic. 

Lore: N/A

Workshop content if applicable: Require Development
(If no workshop content, suggest a developer or put "Require Development")

Current: 

Former: 332nd Captain Vaughn | 332ndO Jesse | 332nd Vyse | TC Kano | Omega 22 Atin | DSXO Jek DSO Thorn | BCMD Fox | Master Jaro Tapal | Dire Squad Sprint

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Charles | Laxus | BUB | Bana

Posted

I like the ideas, bringing the other outpost back doesn’t really make a difference tho

Current: Nothing

Former: GCO SUPL Fireball, Improcco REGL Nye, BCMD Gree, Meena Tills, Null-5 Prudii, 41st Padawan Caleb Dume, Delta RC-1140 Fixer, Delta RC-1138 Boss, RC-1262 Scorch
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Posted (edited)

I think the entire inside of the base is getting updated soon @Jayarr  to confirm but I think he’s been working already on it

Edited by Conrad

C

GM Leadership
Posted

+1
It would be cool to see some map changes!


Current: Resigned
Previous: Null-5 LT Prudii, CG TKO ARC ParanoiaDD CMD Sharp, DD CPT Deadeye, 21stSO ARC Shadow-4, 41st COL Faie, 41stEC ARC Lively
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Posted

+1

 

Current:  41st CPL Beans | Admin | TRO 

Former: Rancor TUO SGM Beans | SA | TRO | Temple Guard Lead | Cin Drallig | To be continued....

 

Veteran Admin
Posted

Brig please +1

whats a signature sorri no engrish

Posted

+1 i need changes to the brig asap and not denied like my last suggestion

Current: None | Former: Fox, Thire, Stone, Switchblade, BCMD, Veteran Admin, DSL, CG ARCLx4, 212th ARCL, GC Officer, Game Master
 

Posted
10 hours ago, BROPDROP said:

I like the ideas, bringing the other outpost back doesn’t really make a difference tho

The two towers now added just feel too open. Never saw an issue with the last outpost, but I do like the one tower across the ravine from it. 

Current: 

Former: 332nd Captain Vaughn | 332ndO Jesse | 332nd Vyse | TC Kano | Omega 22 Atin | DSXO Jek DSO Thorn | BCMD Fox | Master Jaro Tapal | Dire Squad Sprint

3bbec162f2aa1143b776b45c594cc494.png

Charles | Laxus | BUB | Bana

  • 3 weeks later...
Posted (edited)

Unfortunately, this suggestion has been DENIED.

// LOCKED
// MOVED TO [CW] SERVER SUGGESTIONS - DENIED
 

Quote

Denial reason:

The team currently doesn't have the ability to expand the map, due to this the repost delay has been voided; however, wait for our team to gain the resources before reposting.

 

Edited by BUB

:ta7:

Former: Development Coordinator | Rancor BCMD Colt/Blitz | Alpha 17 | Alpha 98 Nate | Alpha 74 StecNavy RI CPOSenior Admin | TRO | Guild LTTrauma
Designated as Alpha-64

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