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Change the E11D scope back


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Name: Ratchet

RP Rank: SGM

Suggestion: Change the E11D scope back to what it was before

Implementation: After testing the new E11D scope and trying like it, the gun seems unusable. It blocks too much of your view when aiming, also when you move you can't see where you are shooting half the time because of head bob and when you hit a target the hitmarker blocks you from being able to see through the scope, paired up with the normal blaster marks when you hit something you can't see anything. Anything CBC like clearing rooms pretty much is impossible, the E11D is my goto weapon when I don't feel like getting completely destroyed while using the Z6. I really don't like this change, does anyone else agree with my points 

Lore: N/A

Workshop content if applicable: N/A

  • Agree 3
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I think this might have something tied to a setting you can change. Play around with the weapon behavior check boxes and see if that does anything and then let me know.

Edit: I had someone spawn it in for me. +1 this is not very enjoyable.

Edited by Conrad

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