Naffen Posted January 18, 2021 Forum Admin Posted January 18, 2021 Bug Type (Server:): Clone Wars Severity level (1-3): 1 Evidence (if you can): https://prnt.sc/x2xj2x and https://prnt.sc/x2xkxe Description of the bug: When the speeder is spawned in, if someone gets into driver seat, 2 of their models become visible (First screenshot) and if another person tries to sit on it, their model gets added to the vehicle and stays there and overlaps the other (Second screenshot) How can we recreate it: Spawn the vehicle in, get on it and get off and get someone with you to do the same. I added the Pepe emojis onto the forums
Forum Admin Posted January 18, 2021 Bug Type (Server:): Clone Wars Severity level (1-3): 1 Evidence (if you can): https://prnt.sc/x2xj2x and https://prnt.sc/x2xkxe Description of the bug: When the speeder is spawned in, if someone gets into driver seat, 2 of their models become visible (First screenshot) and if another person tries to sit on it, their model gets added to the vehicle and stays there and overlaps the other (Second screenshot) How can we recreate it: Spawn the vehicle in, get on it and get off and get someone with you to do the same. I added the Pepe emojis onto the forums
Bbstine Posted January 18, 2021 Posted January 18, 2021 Alright, that’s hilarious but I’ll add this to our Trello. 1
Bbstine Posted January 18, 2021 Posted January 18, 2021 //Locking //Moving to Acknowledged Reports To find all Acknowledged Reports that we are currently working on click the link below. Community Development Trello
Posted January 18, 2021 //Locking //Moving to Acknowledged Reports To find all Acknowledged Reports that we are currently working on click the link below. Community Development Trello
Retired Founder Forseen Posted July 30, 2021 Retired Founder Posted July 30, 2021 This issue has been marked as resolved and therefore has been resolved on server or is unresolvable. // Locking // Moving to Resolved Reports
Retired Founder Posted July 30, 2021 This issue has been marked as resolved and therefore has been resolved on server or is unresolvable. // Locking // Moving to Resolved Reports
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