Scribbles Posted January 17, 2020 Posted January 17, 2020 (edited) Name: Scribbles RP Rank: Jasi Master (CSM on clone) Suggestion: Buff the Imperial distributor to do around 600-700 damage. There's a reason for this. Implementation: Buffing the disruptor rifle so it is a 1-2 shot kill, why am i making this suggestion? As said below, they're made to disintegrate, and disable ships. They're extremely powerful when it comes to shooting at other living beings, it shouldn't take 8-10 shots to kill a single max stat clone and just stand there awkwardly acting like they just got stung. Armor would negate a shot or two but eventually the plasma wuld pierce and turn a target to nothing. Every time i see an event job (not to mention myself) have these, people act like they're literally nothing and don't react to them even if they're held (DESPITE BEING ILLEGAL). Anyone who would be using this would not only be wanted by the republic military, but also the separatists. i.e pirates, rogue bounty hunters, etc. Also the effect it has on people when they're killed by it, it makes them literally disintegrate as if they just got hit by a combine ball. Yes it makes them poof, and its amazing. Lore: Disruptors are literally made to disable vehicles (big damage) or when used on people, disintegrate people to nothing, quite literally being atomized, to others it may be quick and painless, but to the person dying it seems like minutes as their body is torn apart bit by bit down to their atoms, slowly becoming nothing. It is a painful, slow death. Atomized. Not to mention highly illegal. https://starwars.fandom.com/wiki/Disruptor Workshop content if applicable: Already in the server. (If no workshop content, suggest a developer or put "Require Development") For those that may have concerns or questions, by all means ask and i shall answer, no this isn't a perma weapon. No i don't believe every EJ should use this if it gets buffed as droids nor clones used them. Give the weapon some love! Edited January 17, 2020 by Scribbles
Posted January 17, 2020 (edited) Name: Scribbles RP Rank: Jasi Master (CSM on clone) Suggestion: Buff the Imperial distributor to do around 600-700 damage. There's a reason for this. Implementation: Buffing the disruptor rifle so it is a 1-2 shot kill, why am i making this suggestion? As said below, they're made to disintegrate, and disable ships. They're extremely powerful when it comes to shooting at other living beings, it shouldn't take 8-10 shots to kill a single max stat clone and just stand there awkwardly acting like they just got stung. Armor would negate a shot or two but eventually the plasma wuld pierce and turn a target to nothing. Every time i see an event job (not to mention myself) have these, people act like they're literally nothing and don't react to them even if they're held (DESPITE BEING ILLEGAL). Anyone who would be using this would not only be wanted by the republic military, but also the separatists. i.e pirates, rogue bounty hunters, etc. Also the effect it has on people when they're killed by it, it makes them literally disintegrate as if they just got hit by a combine ball. Yes it makes them poof, and its amazing. Lore: Disruptors are literally made to disable vehicles (big damage) or when used on people, disintegrate people to nothing, quite literally being atomized, to others it may be quick and painless, but to the person dying it seems like minutes as their body is torn apart bit by bit down to their atoms, slowly becoming nothing. It is a painful, slow death. Atomized. Not to mention highly illegal. https://starwars.fandom.com/wiki/Disruptor Workshop content if applicable: Already in the server. (If no workshop content, suggest a developer or put "Require Development") For those that may have concerns or questions, by all means ask and i shall answer, no this isn't a perma weapon. No i don't believe every EJ should use this if it gets buffed as droids nor clones used them. Give the weapon some love! Edited January 17, 2020 by Scribbles
Snadvich Posted January 17, 2020 Posted January 17, 2020 (edited) +1 This is what a disrupter does to living things in one shot Edited January 17, 2020 by Snadvich
Posted January 17, 2020 (edited) +1 This is what a disrupter does to living things in one shot Edited January 17, 2020 by Snadvich
Eclipse Posted January 17, 2020 Posted January 17, 2020 +1 Can't wait to see some random fucker get disintegrated from across the map Yes, I do hate fat people. Former Ordo, Niner, Tech, Fixer, and more!
Posted January 17, 2020 +1 Can't wait to see some random fucker get disintegrated from across the map Yes, I do hate fat people. Former Ordo, Niner, Tech, Fixer, and more!
Scribbles Posted January 17, 2020 Author Posted January 17, 2020 Just now, Snadvich said: +1 This is what a disrupter does to living things Does the same in the server, for a killshot anyway. Just now, Eclipse said: Can't wait to see some random fucker get disintegrated from across the map Oh, you havent been in some of the heat of my events.
Author Posted January 17, 2020 Just now, Snadvich said: +1 This is what a disrupter does to living things Does the same in the server, for a killshot anyway. Just now, Eclipse said: Can't wait to see some random fucker get disintegrated from across the map Oh, you havent been in some of the heat of my events.
Marvel Posted January 17, 2020 Posted January 17, 2020 +1 would be cool but needs rules for use in events by event jobs but that is on the Game Master Program side of things.
Posted January 17, 2020 +1 would be cool but needs rules for use in events by event jobs but that is on the Game Master Program side of things.
Scribbles Posted January 17, 2020 Author Posted January 17, 2020 Just now, Marvel said: +1 would be cool but needs rules for use in events by event jobs but that is on the Game Master Program side of things. i would say GMO+ permission, as it's like the lights in this situation. If it gets overused too much it will get restrictions.
Author Posted January 17, 2020 Just now, Marvel said: +1 would be cool but needs rules for use in events by event jobs but that is on the Game Master Program side of things. i would say GMO+ permission, as it's like the lights in this situation. If it gets overused too much it will get restrictions.
Jagger Posted January 18, 2020 Posted January 18, 2020 +1 for reasons stated above "If you have time to think of a beautiful end, then live beautifully until the end." "A hero need not speak. For when he is gone, the world will speak for him." https://www.youtube.com/watch?v=kZTMETl7Ga0&list=PL5Og0VYg8k2TnPDvarJa9Ijipx7W0Or0x
Posted January 18, 2020 +1 for reasons stated above "If you have time to think of a beautiful end, then live beautifully until the end." "A hero need not speak. For when he is gone, the world will speak for him." https://www.youtube.com/watch?v=kZTMETl7Ga0&list=PL5Og0VYg8k2TnPDvarJa9Ijipx7W0Or0x
Craigary Posted January 18, 2020 Posted January 18, 2020 +1 i use it for the kill effect in events, it'd be nice to not have to set the EJ's health to 1 everytime. Current:Chud ex Delta 1138 SGT Boss | Elder Paladin Caleb Dume | Guild Marshal Mathers |Ex HA | VA | SA | A | NA | GMC | GMM | GMO 2x | GM | GH | TRO x4? | TR | RTR | Hunter | Darman | Mereel | Sev | Fixer | Foxtrot EOD| Etain | Anakin | Hett | Base ops Commander | Forum Mod | Ahsoka x2| Tyzen Xebec | coooooooooker | TCC Appo |Jesse | Tup | warthog | Lightning Squad| Base Ops Commander | 101st SMB | Synr.gg discord admin|- Everything else i was
Posted January 18, 2020 +1 i use it for the kill effect in events, it'd be nice to not have to set the EJ's health to 1 everytime. Current:Chud ex Delta 1138 SGT Boss | Elder Paladin Caleb Dume | Guild Marshal Mathers |Ex HA | VA | SA | A | NA | GMC | GMM | GMO 2x | GM | GH | TRO x4? | TR | RTR | Hunter | Darman | Mereel | Sev | Fixer | Foxtrot EOD| Etain | Anakin | Hett | Base ops Commander | Forum Mod | Ahsoka x2| Tyzen Xebec | coooooooooker | TCC Appo |Jesse | Tup | warthog | Lightning Squad| Base Ops Commander | 101st SMB | Synr.gg discord admin|- Everything else i was
Dennis Posted January 20, 2020 Banned Posted January 20, 2020 +1 Current: Kevin Colt leader of the Colt Crime Syndicate | Alpha-69 Dennis Former: BCMD Doom x3| Havoc Squad Brimstone x3 | Base Ops CMD | Delta Jedi | BCMD Colt | BCMD Bacara | Specialized Regimental Commander x2 | First Count Dooku and creator of the CIS | Rear Admiral Orson Krennic
Banned Posted January 20, 2020 +1 Current: Kevin Colt leader of the Colt Crime Syndicate | Alpha-69 Dennis Former: BCMD Doom x3| Havoc Squad Brimstone x3 | Base Ops CMD | Delta Jedi | BCMD Colt | BCMD Bacara | Specialized Regimental Commander x2 | First Count Dooku and creator of the CIS | Rear Admiral Orson Krennic
Knockout Posted January 22, 2020 Posted January 22, 2020 +1 Current Hell if I know Former - Admin, Commander Of Special Operations, And the Best ARFL, 501st MEDO Kix
Posted January 22, 2020 +1 Current Hell if I know Former - Admin, Commander Of Special Operations, And the Best ARFL, 501st MEDO Kix
Elijah Posted January 23, 2020 Posted January 23, 2020 +1 Currently holds: Master of the Order Mace Windu Past Postions: 2Del, x10Boomer, x3Anakin , x2Eeth Koth, Lumi, Quinlan, Adi, x2Kit Fisto, Shaak Tix2, 501st CMD, 91st CMD, Kano, Hawk, 2xAppo, 241st CMD
Posted January 23, 2020 +1 Currently holds: Master of the Order Mace Windu Past Postions: 2Del, x10Boomer, x3Anakin , x2Eeth Koth, Lumi, Quinlan, Adi, x2Kit Fisto, Shaak Tix2, 501st CMD, 91st CMD, Kano, Hawk, 2xAppo, 241st CMD
Qal Posted January 24, 2020 Posted January 24, 2020 +1 Its supposed to be a one shot. I would Neff the Reload rate though to balance[RPM]
Posted January 24, 2020 +1 Its supposed to be a one shot. I would Neff the Reload rate though to balance[RPM]
Retired Founder Ron Posted January 25, 2020 Retired Founder Posted January 25, 2020 Moving to pending, my section, for review next update.
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