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Jayy

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Everything posted by Jayy

  1. I heard a lot of bad things about you when you first came back to DU. I hadn't gotten the chance to meet you yet but everyone said "beware of that dude". I don't know what my expectation was but I figured you were trouble. I was surprised to find that you were a pretty normal guy, and very helpful. You were helpful and active and also displayed maturity when needed and that is why you got commander and that is why you get a +1 from me
  2. Name: Jay Steam ID: STEAM_0:1:20057572 Staff Rank: SA Are you VIP?: Yes Date: 8/1/2021 Reason for leaving: Started a new full-time job last week and I need to focus on my priorities. My friends originally got me into Synergy and CWRP and I never saw myself doing it long-term. Farewells: This resignation serves as a staff resignation and a resignation as GH/TR and from the server. I will probably not be on Synergy again unless by accident, it is just something I am moving on from. I will say the GM team is underappreciated and you guys are great. Mitchell, Bacta, Shpack, Shockpoint, Dono even though you resigned, and a few others ran some of the best events I have been to.
  3. @ Forum Mod I see the mistake now, can someone move dis
  4. Battalion: Doom's Unit RP Name: Doom Date: 7/20/2021 Reason: Not leaving the server, just stepping down from Doom. I received a job offer about a week ago that has me starting next week. It's full time and a considerable improvement over my current work so I'm taking it seriously. I'll still be on from time to time but I won't be able to maintain the activity expected of a BCMD. Goodbyes: Not leaving yet.
  5. Between having a ton of EJ's to assist you, having 50+ people deployed, and having a good map that isn't overused, it was probably the most fun I've had in a Synergy deployment. 10/10
  6. Your app is pretty weak. You say what you want to accomplish but you don't explain how you plan on getting there. You also lack the command experience that most people going for the position have. I've spoken to you about this however and you sound pretty sincere that you would give it your best effort. I think you should have a chance like anyone else. +1
  7. Pickle was in the title. 8/10 had fun
  8. Bug Type (Server:): Money ''bug'' Severity level (1-3): 1 Evidence (if you can): Description of the bug: Havoc Squad members only make 400 when they should be making 450 since they are lore characters. How can we recreate it: Please don't
  9. +1 Odric has been great to work with in my short stead thus far as Doom and I've never seen the slightest mistake from him. From the outside looking in, he's honestly a natural fit for the position. Good luck man.
  10. Name: Jay Who helped (If applicable): Coal, Ike Event/Encounter Name: Who let the dogs out Link to Event/Encounter Document (optional): N/A Description of event/encounter (required if no document provided): Two dogs were seen running around base and it was later revealed they belonged to an old man who had accidentally let them off the leash. The dogs ran around base, terrorizing the garrison. The dogs were also magical, and although this was apparent, it was not officially revealed or explained due to the dialogue choices that the players made.
  11. I thoroughly enjoyed the event, and liked how the GM let dead people still participate as pseudo event jobs. 9/10
  12. I'm rating this off of what the GM had intended and not what actually happened. I know Bacta wanted DU to go to the caves with 501st but that didn't end up happening so some people got frustrated. I'll give it a 8/10. Edit: I really didn't enjoy combat without perma weapons though. Combat can be quite boring for many people, myself including without them. Just keep this in mind going forward, because you are risking making people bored for the sake of better RP
  13. I crashed twice and a third in DB, although this isn't your fault. I enjoyed it so 8/10
  14. 9/10, a few of the guys in DU really enjoyed this event as did I.
  15. Jayy

    DONO BOOGALOO PT3

    Writing this to kill time while scotland the brave is played. 8/10 I enjoyed it for the most part and enjoyed sustaining heavy casualties, made it feel realistic
  16. 8/10 for an encounter. If this were an event I wouldn't rate as high. I didn't have any issue with the EJ's and I enjoyed it. Also the giant ship was pretty impressive.
  17. I played around with this in singleplayer, and it works surprisingly well. There are a few things I want to give input on: 1) The mortar system is fairly robust and easily deployable. IMO the damage values could be tweaked to do slightly more damage, and the damage radius could be upped as well. Any HE mortar shell is more than enough to kill a target within a 5~ meter radius, although this is not the case with the default mortar config in the mod. Overall, the rangefinder in the mod works flawlessly paired with the mortar tube and range card and it's pretty enjoyable. 2) I don't think every ARF or Heavy trooper should have access to it. The system is pretty robust as mentioned so giving it to every Heavy or ARF trooper would be overkill. This is one of those things where you either need to give it to a select group in one battalion or spawn it in for events only (similar to the AV-7). 3) I don't understand the people saying not to add a training. I understand training can be tedious but you are literally giving someone a tube that shoots explosive shells and asking for them to not be trained. What could go wrong? Edit: I forgot to add a +1. I like the idea, we just need to think about the right way to implement it
  18. Jayy

    Geo Siege

    8/10 great stuff as always from Arty. Was pretty quick, I guess we are too good at killing stuff
  19. 9/10 Amazing event and great turnout from all spec battalions. Haven't enjoyed a deployment this much in awhile.
  20. Name: Jay Who helped (If applicable): Kaptin Description of event/encounter (required if no document provided): Two bounty hunters entered Anaxes base with the intention of kidnapping BCMD Fox for a large bounty reward. They attempted multiple ways to get alone with Fox, one way consisted of knocking out two troopers to steal their uniforms but the plan was ultimately foiled in the end, with the Bounty hunters going down in a blaze of glory with the Republic claiming victory over the encounter.
  21. Jayy

    Umbara Siege pt2

    8/10 nice effort as always from Arty
  22. Jayy

    Planet Killers

    8/10 nice effort put in
  23. Name: Jay Who helped (If applicable): Petrie Event/Encounter Name: Bossk's Big Plan Description of event/encounter (required if no document provided): Bossk occupied Aurek with plans to attack the local village and subjugate the Wookie population but his plans were quickly foiled when SOBDE arrived before he could begin the raid. After losing at Aurek, he retreated to his Endor base where he once again got bested by the Republic. Bossk left wounded and without a soldier to lead after the Republic cleaned up Endor.
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