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Bananakin

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Everything posted by Bananakin

  1. Jayarr and I should just combine maps. Mix his exteriors with my interiors. Then I'll work on optimization, and map would be perfect.
  2. The biggest issue is how split and spread suggestions can be. Say for example, some people really like night time maps, so they are fine playing on a night time maps. On the other side, the day time map people will be more outspoken because they prefer daytime maps. Critics will be more outspoken. And situations like that apply to every single nook and cranny on the map, from layout to lighting to prop choice to sounds to everything. So it's hard as any content creator (mapper, modeler, etc.) to provide something that is universally liked. So you can see how it's difficult to see which suggestions are actually worth pursuing. Obviously general QoL suggestions will always be sought as they will benefit everyone, but the other suggestions are hard to approach.
  3. It's expected on the workshop, with all the Five Night at Freddies and Skibidi Toilet drooling children. But this is Synergy Roleplay. Not trying to sound like an entitled asswipe. I am open to any and all suggestions, if they are coherent and have value. I know they are working towards getting an update made, so wherever you can make good suggestions, make them. They will be compiled and given to me. It's a map, and I know it's not going to be perfect, not saying it is. It's hard to know exactly what will work and won't work when the map is being made, thus good and quality suggestions can correct any issues you have. I agree being gridlocked on a map can cause boredom with it, so I also think map rotations are good.
  4. Instead of yapping and complaining, post meaningful suggestions and ideas. Not "map stinks like toots and farts", legit helps nothing. This is literally like reading the workshop comments, hence why I turn that shit off.
  5. y'all are cringe as hell
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