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Xylophone

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About Xylophone

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  1. Making an update because many more addons have been made. Most of the CW LVS Addons so far. https://steamcommunity.com/sharedfiles/filedetails/?id=2919757295 - [LVS] - Star Wars https://steamcommunity.com/sharedfiles/filedetails/?id=2921140209 - [LVS] Clone Wars Pack https://steamcommunity.com/sharedfiles/filedetails/?id=2919769336 - [LVS] Star Wars Misc. Pack https://steamcommunity.com/sharedfiles/filedetails/?id=2929696747 - [LVS] Delta-7 Jedi Starfighter Pack https://steamcommunity.com/sharedfiles/filedetails/?id=2925846808 - [LVS] ARC-170 https://steamcommunity.com/sharedfiles/filedetails/?id=2929593458 - [LVS] Trade Federation Bomber https://steamcommunity.com/sharedfiles/filedetails/?id=2929058622 - [LVS] Star Wars UT-AT https://steamcommunity.com/sharedfiles/filedetails/?id=2929733485 - [LVS] Star Wars "Homing spider droid" https://steamcommunity.com/sharedfiles/filedetails/?id=2919769293 - [LVS] Star Wars Turrets Cool things to know about some of the addons [LVS] - Star Wars -> All vehicles have built in AI and will use all weapon systems(eg. LAAT uses the lasers the ball turrets don't really work that well tho) including the ground vehicles. Also the ATTE can climb so well that it can go upside-down! [LVS] ARC-170 -> not that different from the LFS version but it has a cool inside. [LVS] Star Wars UT-AT -> Not so different from the LFS version but it does have a smaller version [LVS] Star Wars "Homing spider droid" -> I think there is an LFS version and I don't know the differences, but it does fall over and crash when it gets too hurt [LVS] Star Wars Turrets -> each turret has angles it can aim at, so the AA turret can't shoot straight forward while the AV and AI can't shoot that far up. I highly recommend you'al download these and take a look at them. The new flying system is a treat and new mechanics that come with it are great. I hope LVS will get added because its a great base for our ships. Also if you do not like the new flight system there is an option to turn on mouse-aim steering which is what we are used too.
  2. Name: Xylophone RP Rank: Rancor SFC Suggestion: Implementing [LVS] Implementation: "What is [LVS]? [LVS] is a framework with the goal of having a more universal and stable vehicle framework fixing all sorts of tickrate or server physics setting issues that previously plagued both LFS and simfphys. It also fixes issues with Physics Modules you may have installed / infinite map problems / teleporting problems." Quote taking from the [LVS] Framework page [LVS] is a mod made by Blu-x92 the same person who made [LFS]. It is intended to be a new and improved version of [LFS] and will be replacing it. Almost all support for LFS will be/has been stopped and been focused on [LVS], so at some point most of our [LFS] addons will have a [LVS] version. As of writing this most of our vehicles we have on server do not have [LVS] versions to swap over to. So switching right now is almost defiantly out of question, but should stay in the minds of the community. I am mainly making this post to get the community aware of [LVS] in hopes this will be added in the near future. Pilots of the server I highly suggest checking [LVS] out and sharing your opinions here. Lore: Ship go fast Workshop content if applicable: [LVS] - Framework -> https://steamcommunity.com/workshop/filedetails/?id=2912816023 [LVS] - Star Wars -> https://steamcommunity.com/sharedfiles/filedetails/?id=2919757295 [LVS] Star Wars Misc. Pack -> https://steamcommunity.com/sharedfiles/filedetails/?id=2919769336 (If no workshop content, suggest a developer or put "Require Development")
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