The issue is still here Is not just Jedi clones do it too
When adding the boots buff to the Lego B-1 companion, the jump stat increases as expected. However, when the boots buff is removed, the jump stat resets to its default value rather than being adjusted by subtracting the buff’s effect. This results in the jump stat being incorrectly reset until the player dies and respawns. Upon respawn, the buffs are reapplied and function normally.
Steps to Reproduce:
Equip the Lego B-1 companion.
Apply the boots buff to increase the jump stat.
Remove the boots buff.
Observe that the jump stat resets to its default value instead of subtracting the buff's effect.
Die and respawn to see the buffs return and apply correctly.
Expected Result:
When the boots buff is removed, the jump stat should be adjusted correctly by subtracting the buff’s effect (e.g., -10 jump stat) rather than resetting to the default value.
The current value of the jump stat should persist, and the buff’s effect should be reversed accordingly.
Actual Result:
The jump stat resets to its default value when the boots buff is removed, instead of subtracting the buff's effect.
The jump stat remains incorrectly set until the player respawns, at which point the buffs are reapplied and function normally.