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Gobo The Great

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Everything posted by Gobo The Great

  1. If you wanna give some suggestions on what you think would fit better I bet 212th would love to hear it To clarify this wouldnt be a subunit, it would be a regiment, its basically 241st infil moved over to 212th
  2. Name: Casanova RP Rank: RCMD Suggestion: 2nd Airborne Company Gets Defusal Kits on their HVY WL Implementation: Give 2nd AC Heavy the defusal kit Lore: 212th has been involved with EOD RP on the server for a long time, allow their heavies to enable more varied use of the bomb tool for boarding or otherwise. Workshop content if applicable: N/A Add or Change: change Job: 2nd Airborne Company Heavy Trooper Slots: N/A Description: Addition of the EOD Defusal Kit to 2nd AC Heavy Model: models/synergy_roleplay/212/paratrooper/paratrooper.mdl Weapons: syn_defuser Other: Approved in collaboration with 212th- and 501st Command Team
  3. Name: Casanova RP Rank: RCMD Suggestion: Buff the DC 15s to better fit the Attack Regiment DC-15s (converted) 30-33 damage per shot 450 RPM 40 Rounds in the mag more spread than the DC-15s to compensate 501st wants this added to base trooper, medic, and HVO (WLs with no weapons added by their kit) 212th wants this added to base trooper, strategist, medic and Cody Implementation: Create a buffed version of the DC15s for the Attack regiment, this would serve as a unique weapon for those WLs in the ATK regiment that dont get anything special Weapon-whise and would be a cool feature Lore: You can see a lot of clones use DC15s as main weapon, this would allow the ATK regiment to utilize the weapon more, rather than it being a useless sideweapon Workshop content if applicable: (If no workshop content, suggest a developer or put "Require Development") If you are asking to add or change a job, fill out the following if not, leave it out. 501st Add or Change: Change Job: 501st Medic Slots: N/A Description: 501st Medic Trooper Model: models/synergy_roleplay/501/medic/medic.mdl Weapons: rw_sw_dc15s Other: Add or Change: Change Job: 501st Trooper Slots: N/A Description: 501st Base Trooper Model: models/synergy_roleplay/501/medic/medic.mdl Weapons: rw_sw_dc15s Other: Add or Change: THIS IS DEPENDING ON HVO SUGGESTION Change Job: 501st HVO Slots: N/A Description: 501st HVO trooper Model: models/synergy_roleplay/501/instructor/instructor.mdl Weapons: rw_sw_dc15s Other: 212th Add or Change: Change Job: 212th Medic Slots: N/A Description: 212th Medic Trooper Model: models/synergy_roleplay/212/medic/medic.mdl Weapons: rw_sw_dc15s Other: Add or Change: Change Job: 212th Strategist Slots: N/A Description: 212th Strategist Trooper Model: models/synergy_roleplay/212/strategist/strategist.mdl Weapons: rw_sw_dc15s Other: Add or Change: Change Job: 212th Trooper Slots: N/A Description: 212th Base Trooper Model: models/synergy_roleplay/212/trooper/trooper.mdl Weapons: rw_sw_dc15s Other: Add or Change: Change Job: 212th Cody Slots: 1 Description: 212th Commander Cody Model: models/synergy_roleplay/212/cody/cody.mdl Weapons: rw_sw_dc15s Other:
  4. Bug Type (Server:): Job Severity level (Low - Medium - High): medium Evidence (if you can): Description of the bug (If it's a black screen issue, please provide your SteamID64): Coric is missing the defusal kit How can we recreate it:
  5. Bug Type (Server:): Job Severity level (Low - Medium - High): High Evidence (if you can): Description of the bug (If it's a black screen issue, please provide your SteamID64): Waxer and Boil WL are missing How can we recreate it:
  6. Bug Type (Server:): Job Severity level (Low - Medium - High): Medium Evidence (if you can): Description of the bug (If it's a black screen issue, please provide your SteamID64):the suspenders have missing textures, it’s not just me either. How can we recreate it:
  7. Bug Type (Server:): Job Severity level (Low - Medium - High): Medium Evidence (if you can): Description of the bug (If it's a black screen issue, please provide your SteamID64): Cody does not have the bcmd health buff or the health buff from 212th, sitting currently at 400hp and 100 armor How can we recreate it:
  8. Bug Type (Server:): Job Severity level (Low - Medium - High): Medium Evidence (if you can): Description of the bug (If it's a black screen issue, please provide your SteamID64): Coric appears as an error on the tab menu How can we recreate it:
  9. Bug Type (Server:): Job Severity level (Low - Medium - High): Medium Evidence (if you can): Description of the bug (If it's a black screen issue, please provide your SteamID64): Fives is missing the mortar but not the rangefinder How can we recreate it:
  10. Bug Type (Server:): Tool Severity level (Low - Medium - High): LowMedium Evidence (if you can): Description of the bug: 1. Spawning a bomb on difficulty "Complex" Causes it to explode even when you do everything correctly How can we recreate it: 1. Spawn a bomb on difficulty complex and do proper defusal, it will blow up either way
  11. Player was banned for 7 days
  12. Bug Type (Server:): Tool Severity level (Low - Medium - High): Low Evidence (if you can): Description of the bug: 1. Spawning a bomb on difficulty "Complex" Causes it to explode even when you do everything correctly RESOLVED ⅖ RESOLVED (Person spawning needs to activate) How can we recreate it: 1. Spawn a bomb on difficulty complex and do proper defusal, it will blow up either way RESOLVED ⅖ RESOLVED (Person spawning needs to activate)
  13. I don’t see the difference between if only EJS gets this or if massifs gets this aswell your logic is still flawed as this would make massifs incredibly OP, massifs aren’t supposed to kill anyone, it’s more of a marking than an attack. no EJ is gonna be teleported on top of you, and the reason why we set HP so high is to complement the low DMG of the bite swep. A higher damaged Bite swep means we can use lower HP on EJs
  14. He has fists and you have an arsenal of guns, you can definitely counter it
  15. Name: Casanova RP Rank: Commander Suggestion: Give Rexthe jetpack bodygrouper Implementation: Battalion/Job Lore: He had a jetpack in lore Workshop content if applicable: Require Development (If no workshop content, suggest a developer or put "Require Development") If you are asking to add or change a job, fill out the following if not, leave it out. Add or Change: Change (Any job modification requires all this information) Job: Rex Slots: 1 Description: Give him the jetpack bodygrouper , he only has the ARC and regular backpack currently Model: models/synergy_roleplay/501/rex/rex.mdl (Provide the model string if on server Ex. models/synergy_roleplay/trooper.mdl (Get this from the Q menu) Weapons: (If you want a modfication to a weapon/saber you must put the weapon string in the suggestion. Ex. tfa_e5 (Get this from the Q menu))
  16. Name: Casanova RP Rank: CMD Suggestion: Give Dogma the Mortar and Rangefinder weapon to give him more a unique character trait Before the -1s hit, we (nexus) have sat down with Juggernaut and decided that giving it to 1 lore character was more acceptable then giving it to an entire sub-regiment Implementation: Job / Whitelist change Lore: https://starwars.fandom.com/wiki/Mortar Workshop content if applicable: (If no workshop content, suggest a developer or put "Require Development") If you are asking to add or change a job, fill out the following if not, leave it out. Add or Change: Change (Any job modification requires all this information) Job: Dogma Slots: 1 Description: Add mortar and rangefinder to the Dogma whitelist Model: N/A (Provide the model string if on server Ex. models/synergy_roleplay/trooper.mdl (Get this from the Q menu) Weapons: mortar_constructor, mortar_range_finder (If you want a modfication to a weapon/saber you must put the weapon string in the suggestion. Ex. tfa_e5 (Get this from the Q menu)) Other:
  17. 501st SAAB company
  18. -1, there is no need for this, we can use the announce command if we need a TR
  19. Im not talking about a vehicle, this will be stationary and can only be moved with a physgun, we have the BARC stretcher if we need to transport someone
  20. Name: Casanova RP Rank: CMD Suggestion: Buff the DC-17 Pistol Implementation: Server/Job Lore: N/A Workshop content if applicable: Require Development (If no workshop content, suggest a developer or put "Require Development") If you are asking to add or change a job, fill out the following if not, leave it out. Add or Change: Change (Any job modification requires all this information) Job: SUP Slots: N/A Description: Increase the damage of the DC-17 pistol, this weapon is so rarley used and it's because it's awful. Buffing it will give it an actual use and not just a slot on the hotbar that nobody uses Increase the damage from Current: 38DMG to 52-58 DMG Weapons: rw_sw_dc17 (If you want a modfication to a weapon/saber you must put the weapon string in the suggestion. Ex. tfa_e5 (Get this from the Q menu))
  21. whitelist tickets ONLY (for base troopers) made up 58 tickets this week (so far) Thats quota for 1.5 regular admins. If anything, make it WO+, Officers can handle the F4 Roster so it only makes sense to have them be able to add anyone to the in game roster also
  22. How is that a flaw in the staff system, care to elaborate?
  23. Name: Casanova RP Rank: Commander Suggestion: Add a stretcher like entity that you can lie down in for different RP scenarios such as MED RP etc, something like the BARC Stretcher that we can materialize and turn invisible aswell as having it as an actual stretcher (or something similar) Implementation: GM Lore: IDK Workshop content if applicable: Require Development (Since Halflife pod crashes the server maybe we can cook something up on our own that works with the server) (If no workshop content, suggest a developer or put "Require Development")
  24. Name: Casanova RP Rank: Commander Suggestion: Give Jesse the jetpack bodygrouper Implementation: Battalion/Job Lore: He had a jetpack in lore Workshop content if applicable: Require Development (If no workshop content, suggest a developer or put "Require Development") If you are asking to add or change a job, fill out the following if not, leave it out. Add or Change: Change (Any job modification requires all this information) Job: Jesse Slots: 1 Description: Give him the jetpack bodygrouper , he only has the ARC backpack currently Model: models/synergy_roleplay/501/jesse/jesse.mdl (Provide the model string if on server Ex. models/synergy_roleplay/trooper.mdl (Get this from the Q menu) Weapons: (If you want a modfication to a weapon/saber you must put the weapon string in the suggestion. Ex. tfa_e5 (Get this from the Q menu)) Other:
  25. -1 this would remove a lot of tickets for our staff team making quota harder to reach on a slow week
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