Name:Bonk/ Based Medo IA 2ndlt Naffen /Meena Tills
Suggestion:adding clearance cards 1-3
Implementation: i was thinking of adding security cards like in most servers, so officers would have clearance pass 2 or something and could open a Ray shield door to exit the base and enter but clones up to csm would have clearance pass level 1 meaning they can't could add a lot of RP and event stuff. so to open the gate at the gate you have to have clearance level 2 or higher to leave and enter, clearance one don't work. Officer jobs or better/higher get clearance level 2 or higher, base ops get clearance level 2 or depending on job higher etc. This can be really helpful as base ops aren't took active at the moment and sometimes are holding back on Roleplay. This won't make base ops play the door simulation game and can allow us to improve on other aspects like activity whilst everyone can do their duties.
Clearance level 1- permission to stay in base and live there etc. PVT-CSM
Clearance level 2- permission to leave the base, use the meeting room etc. WO-Commanders
Clearance level 3- over rule orders or immune to orders from clearance level 2 or below. Can leave base with please. BCMDs, senators and XO or higher
These are just some ideas me and Palpatine gathered together. +1/-1 and give me a reason please, also ass your own suggestions too!
I know high command was thinking of some ideas so I thought why not think aswell