Jump to content

Fours

Member
  • Posts

    714
  • Joined

  • Last visited

  • Days Won

    9

Everything posted by Fours

  1. I see a lot of mixed opinions, and rightfully so to be honest. But a perma ban lasts for ever, hence the name, and takes just a few seconds to actually ban someone. If he does the same shit well then it'll stay perma, if he changes, well then we have another member of the community. This gets a +1 from me. We can see what happens and how the persons personality towards the server changes if at all.
  2. Naval with power? You mean Commodore+ right? They're the only humans. You never see the admiral/naval in general ordering troops. Everytime the admiral screams "battlestations", he's yelling at the naval clones....... The Jedi/Commanders are the people who get the troopers in their positions. Hella -1 for power, but respect is common sense.
  3. +1 it was a mistake
  4. Fours

    VOID

    Over 130MB for the whole package, neutral.
  5. I'ma +1 for the fact of him owning up to his mistakes. Everybody deserves a second chance. Just stop with the autism.
  6. Is it possible though? I'm pretty sure this was made ages ago but they said they couldn't fix the red screen as it was a Half Life effect and ported in. I'm not sure though. If Maxwells can do it by all means +1.
  7. +1, only flamethrower needed is the wrist flamethrower, for Deathwatch event jobs. Even then they spam the shit out of them which is annoying.
  8. -1. Why would we not be able to to damage them at all? Some event jobs are bad as it is, so they'd definitely just run run around abusing the fact they are invincible with no intense moments of an escape. 99% of the time we just say they are incapacitated but barely escaped. It's a very small thing that's not needed at all. Literally all events including lore character will consist of people just running away from the event job with no real way to combat them as they can't die at all. I would say change the suggestion to give the lore characters more health and armor. This is just a very bad idea in my opinion.
  9. -1. 2ndAC and regular 212th have medic jobs. Use one of them. Those Ghost Company models shouldn't even be a thing in my opinion, they never should have. The reason Torrent Company and Wolfpack have medics is because they are lore characters. This is far from needed...
  10. I mean to be honest a lot of game masters used to ask permission from GMO+ back in the day if we could just spawn a tool gun for an event job so they could no target themselves if really needed for rp purposes as apposed to just shoot em ups. Once you die or respawn you lose the no target anyways unless you re-enable it. It's probably changed since then though, or GMs just don't know or ask about it.
  11. That's not the first time buddy. Trust me when I say that. Now I'm not sure about the situation and I know advertising other servers is a permanent ban and whatnot. But to be completely fair, I believe everybody deserves a second chance at some point. Especially those who admit to their past mistakes and wish to redeem themselves through playing the server and enjoying it. Shit happens, and if you are truly trying to play the server and enjoy it for the material it is, I will say..... +1.
  12. Fours

    RC armor bonus

    +1, Katarn armour should be much stronger than regular clone armour. And right now RC aren't really that op. I mean, I can't see shit out of my sniper. https://gyazo.com/7369fe71ad6be26db543ce0bf8e731f6 Example of what I have to deal with. And yes, that's a headshot.
  13. They should only be added after the season including them is over. Considering we only saw a good proper look at Hunter in the trailer. Wrecker, Tech and Crosshair are not seen at all. Models won't be created for them until after their debut. So I would say wait until they actually have been released and have a stable model pack. BUT: Having Bad Batch being added into lore and possibly even the server would bring back quite a lot of players to many SWRP servers because of all the hype and the hopes of one day becoming them. It would be a really good addition for the servers sake. So, +1, but only after Season 7 has ended and the hype of Clone Force 99 is taken to games ie Gmod. After the season there would most likely be a lot more players looking to play SWRP or return to SWRP etc.
  14. As I recall, and correct me if I'm wrong. But for as long as I had been apart of SOBDE, a few months back, SOBDE never wanted Alpha-Arc's, especially if they were to be in SOBDE or under Null.
  15. It's a game, does it matter that much? Like, I don't understand. As Sock said, there's only two of them, and from what I remember they were the only two since I kinda fell off. They seem to be dedicated to being just CT's so I wouldn't have had any problems with it. But people have opinions. So yea...
  16. Is the screenshot recent or old? It has no date on it to show its 100% yours and/or recent. +1, he has shown proof of not actually deleting any of his documents. Just my two cents.
  17. Fours

    Add 187th

    Man knows whats hot -1
  18. Yea, lemme whip out "my cock" real quick, then we win the war
  19. I agree with Riddler on this one. People get too sensitive sometimes
  20. Fours

    TC Buff

    So when I mow you down I can be E L I T E
  21. Fours

    TC Buff

    Nobody like vanilla weapon damage? I think it's the only thing that shows skill in this god-forsaken game. Like damn
  22. -1. Yea, they used them, so what? Did they use them all the time for every mission? No. They used a jet pack the odd time every now and then when they were required to or their mission required them to. They never always had jet packs equipped, nor used them for everything. 501st and Torrent Company are typically a ground force, a fighting force. Yea some of them may have been trained to use a jet pack, but all troopers had been trained to use them at one point. Again, the jet pack was never really apart of their regular equipment. Less than 30 seconds of them using a jet pack doesn't mean they should be able to jet pack spam their way around the ship. It's just not how it works. Torrent Company, rarely used jet packs if even ever. Whilst the likes of 2ndAC, and Wolfpack ALWAYS had to use jet packs as it's either a part of their equipment, role, or job for certain tasks. I don't see at all why jet packs are "needed" for Torrent Company, because they're not. I still don't see why a couple of seconds to minutes of like 7 troopers using a jet pack means that they all should get one. I mean, I'll even use the battle of Umbara as a key example for this. The 501st landed with LAATs to push the enemies, not one of them used a jet pack, at all to catch their enemies by surprise or go behind enemy lines. They landed and pushed the enemy on F O O T, which included MULTIPLE Torrent Company troopers, that included Tup, Hardcase, Dogma, Kix, Fives and Jesse, 6 of the Torrent Company troopers, that never used jet packs. To add to that, Echo never used a jet pack either, so there really is no need. Just no. Also again, why compare a few seconds to hours upon hours of footage?
  23. But their lore are just regular 212th troopers, with names. And the only actual Ghost Company are Boil, Waxer, Wooley and Longshot, and two of them died. In my opinion models aren't really needed for for Ghost Company, or at least another pack is what I mean. Couldn't you just make a job under the 212th list named Ghost Company trooper? And have it's model the regular 212th trooper just with extra money, and a lot more customisation when it comes to the body groupers? That's what makes sense to me to be honest. Takes up less server space and actually makes sense.
×
×
  • Create New...