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Crimson

GM Leadership
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Posts posted by Crimson

  1. I am personally confused in the direction of the Server. We started off removing Battalions to increase the amount of troopers in a Battalion. I personally was behind this but it was not communicated well. Second we added Bounty Hunters, Now I am aware is was a plan for a long time. However, I don't know if it was following the idea of increasing clone life. Bounty Hunters have brought some RP issues that are or will be handled soon but it seems it had a rough start. And now we are pushing towards a Fourth Faction which is the CIS. Now I am assuming there will be a rotation on the Factions with the Map Rotation[Soon.tm] and that will limit the amount of the factions but I don't see this as a liner plan. Personally I see the server taking steps towards multiply directions that do not lineup. If someone wants to clear this up to me or just hearing feedback from others I would love it.

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    • Informative 1
  2. I dont know where to side with this. For one side I want to give it a chance to close in where Gamemasters dont. However with the recent faction fails and or currently being run I don't know if another will be a good idea. However it should increase RP, not that I see good RP anyways, which I like. I would like to hear more but I dont know.

  3. Oh boy here we go: -1 E-11, -1 Jetpacks, +1 Models, +1 Doctor.

    Reason being is that most of the Bounty Hunters I have met are retarded. Lowering their weapon forces them to RP out of situations. If the Clones are being retarded themselves report it to High Command, That why we exist. Jetpacks, They are dumb...... Im sorry but thats a hard no for me. However the rest I agree with because of the diversity in Bounty Hunters would be nice. ALSO IF YOU DRESS AS A MANDO ACT LIKE ONE! Doctor would make sense for the Medbay y'all have. 

    Side note: Increase RP between the Republic and The Guild without be cunts, That goes for bothsides.

  4. Here comes my opinion so be aware this is an opinion. Since the Guild Leader holds a relative large amount of power i.e control of the Guild and setting and or tell others to set bounties I think it should applicable. Now you can put restrictions on to apply but this allows both sides to come to a compromise to who should get it. If I am honest I dislike Bounty Hunters. But this allows those to voice their opinions on the Guild Leaders. Now to say this will be like the Republic and Jedi but those are position that comes with power. The Guild Leader is allowed access in the Command Discord which most people in there have a large amount of power. My second point to why it should be applicable is because it to prevent any bias and or favoritism in the Guild. That is not me accuse of it currently now but nothing is to say it happens later. I will use the Jedi Order for example, currently now its great and fine but in the past it has suffered. For the people who think the voting process makes you different are wrong, sorry to be blunt but most things that put people in those position start with a vote. hate me if you want but that's how it is. To the Third point, Directors removing a Guild leader should be the last resort. That means you are an absolute idiot if you get removed. Once again its the same in High Command, If I am an idiot I get removed. Overall you guys are preaching for things that make you "different" but in reality its the same as most BCMD+ positions. and with the current rules of Clones making bounties its even has some of the same perks. Thats my two cents but over Huge +1.

    • Agree 1
    • Winner 1
  5. Story:  - 4/4  

    Execution:  - 3/4

    Game Mechanics - 3/4 

     

    Overall: 3/4 - More or less that was really fun, The only thing that hurt me was the people.

    Story: 4/4 - Short and Simple. Allows for more.

    Execution: 3/4 - The only issues was that it was the map. It was very clutered but that was the fun of it.

    Game Mechanics: 3/4 - This was limited by Gmod and the Lag. Overall it was very very good.

     
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