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Xaze

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Everything posted by Xaze

  1. This issue has been marked as resolved and therefore has been resolved on server or is unresolvable. // LOCKED // MOVED TO RESOLVED REPORTS
  2. This issue has been marked as resolved and therefore has been resolved on server or is unresolvable. // LOCKED // MOVED TO RESOLVED REPORTS
  3. This issue has been marked as resolved and therefore has been resolved on server or is unresolvable. // LOCKED // MOVED TO RESOLVED REPORTS
  4. This is already known. We're waiting for our new ES IP to get whitelist for WiltOS Not a bug. Marking as complete
  5. This is on purpose
  6. This issue has been marked as resolved and therefore has been resolved on server or is unresolvable. // LOCKED // MOVED TO RESOLVED REPORTS
  7. This issue has been marked as resolved and therefore has been resolved on server or is unresolvable. // LOCKED // MOVED TO RESOLVED REPORTS
  8. Honestly, /it isn't even suppose to be a thing.
  9. This issue has been marked as resolved and therefore has been resolved on the forums or website // LOCKED // MOVED TO ACKNOWLEDGED REPORTS
  10. Fixed.
  11. Nextbots require a nav. Our main map is nav'd. That's about it. I'm working on getting our custom nextbots back in the server at somepoint. Just gotta measure the lag.
  12. This issue has been marked as resolved and therefore has been resolved on server or is unresolvable. // LOCKED // MOVED TO RESOLVED REPORTS
  13. This issue has been marked as resolved and therefore has been resolved on server or is unresolvable. // LOCKED // MOVED TO RESOLVED REPORTS
  14. This is casued by VAs doing map reloads after a file is updated. Server just needs a reboot and not a map reload. Marking as resolved.
  15. This issue has been marked as resolved and therefore has been resolved on server or is unresolvable. // LOCKED // MOVED TO RESOLVED REPORTS
  16. This issue has been marked as resolved and therefore has been resolved on server or is unresolvable. // LOCKED // MOVED TO RESOLVED REPORTS
  17. This issue has been marked as resolved and therefore has been resolved on server or is unresolvable. // LOCKED // MOVED TO RESOLVED REPORTS
  18. Alphabetically sorted & Rank sorted. :) I wasted too much time on fixing it. I coded a rank sort function for the in game rosters, just used that and recoded the algorithm a bit
  19. This suggestion has been ACCEPTED. // LOCKED // MOVED TO [CW] SERVER SUGGESTIONS - ACCEPTED
  20. No unforunately This scoreboard dynamically generates depending on what battalions are active. So for ex you don't see 41st when no 41st are online. So right now it pulls all the players and sorts them based off of their battalions. I'd have to make it more static if I made it exactly how it was before.
  21. Thoughts?
  22. Instead of per character money, your credits apply to every character.
  23. This issue has been marked as resolved and therefore has been resolved on server or is unresolvable. // LOCKED // MOVED TO RESOLVED REPORTS
  24. This is apart of a bigger bug. Marking this as complete for now. We're working on it.
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