Promotions
@Reborn - Head Admin > Director
@Mystic - Developer > Senior Developer
@Doc - Developer Assistant / QA > Developer (Utilities/SWEPs)
Limited Time Store Additions
DC-17m Shotgun (Iced) ( @Mystic@Hancock )
We have a fire shotgun, so now its time for its cold sister to show up! With the ability to slow or even freeze people in place, you can turn your enemies to cold for a bit or forever.
Christmas Gift Pet ( @Doc )
A fun way to explode with new weapons and gear... or maybe explode yourself! Who knows what will happens when you unwrap your gift!
Candy Z6 & Gingerbread Westar M5 Skins ( @Mystic@Hancock )
Looking to put a tasty theme on your weapons? Well now you can turn your Z6 into a candy cane and your Westar into a gingerbread man!
Sunbreaker Hilt (Single/Dual) ( @Mystic )
Once wielded by an Ancient race, of lightsaber races? we do not know... but they've been repurposed!!
Electrified Glacier Crystal ( @Mystic )
A bone wracking chill emanates from this crystal...
General Updates
TFA Weapon Additions/Adjustments ( @Mystic )
New HUD (When you press C with a weapon out)
Added a scanline effect to make it feel more star wars-sy
Changed Weapon Models
DC15A
DC15S
DC15X
DC17
DC17 Extended
Dual DC17 and DC17 Extended
Dual DC15S
WiltOS Additions/Adjustments ( @Mystic )
For this update WiltOS stats (XP/Prestige/etc) will be wiped.
In exchange for this wipe, You will obtain the ability to reach level 150 for bonus skill points.
Meditation XP is now double its original value, PVP Kills will now net more XP.
Vendor
The vendor will sell different item rarities. (Common, Rare, Legendary)
3D model viewer for the hilts upon selecting.
New Crystals / Hilts
New Crystal Variants
Amber
Bronze
Chartreuse
Coral
Indigo
Light Purple
Magenta
Seafoam (my favorite)
Teal
Turquoise
Violet
Viridian
New Hilts
Arnhildr's Edge (Single)
Azure Storm (Single)
Cyclops' Deception (Single)
Dwayne's Devastation (Dual)
FrogFlame (Single)
FrogFlame Twins (Dual)
Fry's Legacy (Single)
Fry's Twin Fury (Dual)
Nabby's Reach (Pike)
Ninth Form (Single)
Sentinel's Spear (Pike)
Senya's Judgement (Pike)
Source of Chaos (Dual)
Tythian Lance (Pike)
Zakuul Imperialis (Pike)
10th Prestige (Find out what it does)
New Vehicles & Removed Vehicles ( @Doc @Abel, not Cain )
Removed
Alligator
IG2000
Tatooine Landspeeder
Kimogila
Recusant
Scurrg
T42
Trade federation bomber
Vulture droid (the brown one)
Added!!!!!
Infantry Support Platform
Sheathipede Transport (Beige and CIS paint)
IPV 2C Stealth Corvette
Infantry Transport
LVS Loader!!!!
Imperial Ground transport (New speeders! White, white with red stripe and gray with blue stripe)
LVS NU-class shuttle!
Republic/Civ Radios ( @Azara )
After a long overdue implementation, the radios are now in use.
Everyone will now have a radio which they can use to communicate to a set channel, both in voice or in text.
Use "/r <message>" while your radio is on and set to a channel to speak only to those on that channel.
Atmosphere Tool Updated ( @Rice )
New Main Server Map
MSS Update ( @Azara )
Major rework of the internals of our staff system
Emote Wheel Update ( @Azara )
New UI
Speed up the time for emote actions
Allowed stacking of emotes
Passive Event & Combat Tool System ( @FLiP @Wosy )
An automated event and simulation system designed to give the community entertainment without the need for staff
Door Hacking System ( @Rice )
A new way to open doors, ray shields, and etc. by using the fusion cutter. Instead of the door just opening, now you will have to complete a hacking minigame!
The minigame has 10 levels and scales based on the size of the door, so opening the bunks may be easy but opening the hanger will not.
Due to Rancor being the tech battalion, they will gain a buff on harder levels that make them easier. (WIP)
You can test your skills via the console command: "hacking_test"
Repair Minigame ( @Rice )
Now, when you want to repair a vehicle instead of just holding the fusion cutter on it, you will have to complete a simple "connect the wires" minigame.
Due to 104th being the tanker/gunner battalion, they will gain a buff that makes repairing quicker/easier. (WIP)
Battalion Buffs ( @BUB @Abel, not Cain )
Battalion Buff Spreadsheet: https://docs.google.com/spreadsheets/d/1Cp4lZUrLPafyJGSsd-9bSFBfNfWblzvNio1YLe7H1DA/edit
All BCMDs got an HP Buff.
Battalion Changes
Jedi
Updated TG Model ( @Hancock )
They know have two skins that change their masks
Updated Mace Windu ( @Hancock )
Received a new battle armor with a wavy cape and clone armor
Jedi Received a 7th Skill Slot
CG
Tracker Removed
Heavy Removed
Heavy Ordinance Removed
Medic > Field Medic
Riot Trooper
Custom Model ( @Hancock )
Riot Shield & Electro Batton ( @Mystic )
Tear Gas ( @Mystic )
Diplomatic Services Updated ( @Hancock )
Received Medic Model
Received Pilot Model
Rancor
Trauma's Unit Removed
Alpha has received the Clone Minigun (@Mystic)
HVO Removed
Medic > Field Medic (Except Aven)
HVY: Z6 Replaced with Quad Cannon ( @Mystic )
Alpha Designated Whitelist
Alpha Base model + basic ARC kit w/ alpha westar
Valiant Phase 2 Texture ( @Hancock )
Razor Squadron Whitelists (ARC/Non-ARC)
Custom Model ( @Hancock )
SOBDE
Custom RC Helmet UI ( @FLiP )
FPS HUD, based on the Republic Command game, that provides a radial ping menu, thermals, night vision, and a more immersive experience.
Delta Squad Shield Regen SWEP ( @Doc )
Battle Focus SWEP for Squad Leaders ( @Doc )
Hunters Knife New Model + Functionality ( @Hancock @Mystic )
Null Squad
Received a design overhaul on their Mandalorian side ( @Hancock )
Received a design overhaul on their Clone side ( @Hancock )
212th
Heavy Removed (Except in 2ndAC)
Support Removed
Red Squad Stays without Armor Drop
Medics > Field Medics
GC Removed
Textures/Models moved to the main battalion as the base
Strategist Whitelist
Adrenaline Shot ( @Doc )
Gives 50 Armor + 15% Speed Boost for 30 Seconds
DC-17QRF ( @Mystic )
Pistol shotgun, with a nice flashlight attachment on right click.
New Model Created along side textures for strategist whitelist ( @Hancock )
Updated 212th Ghost Company Trooper Texture ( @Hancock )
501st
332nd Removed
Skins on Base Battalion Remain
Support Removed
Hawk / Swoop / Axe stay with no armor drop
Textures for new Swoop and Axe characters made by ( @Hancock )
Heavy Ordinance Removed
TC get the Mortar
Jesse moved to TC
Jesse received his Jetpack bodygrouper ( @Hancock )
Vaughn moved to main battalion
Juggernaut Whitelist
Z-6 Shield ( @Mystic )
Custom Model ( @Hancock )
Stats based on base 501st (without stat point buffs):
20 Speed Slower
100 More HP
75 More Armor
501st Bacta Kit for all medics ( @Doc )
Buffed version of old medkit
AOE Heal to max (reload button)
41st
Improcco Removed
Heavy Removed
Support Removed
Faie got SUP kit, minus armor drop
Medic > Field Medic
Fireball/Nemic are field medics
Crooker gets ARF Kit
Base GC is now ARF Trooper
41st gets access to the Synthetic Bush Tool
Lasts 20 secocnds, 40s cooldown. No targeted inside the bush.
All GC get new DMR and an SMG secondary ( @Mystic )
Base Battalion is Elite Corps
Receive a new Heavy automatic Rifle ( @Mystic )
New elite corps Model, Bodygroupers, and Textures ( @Hancock )
104th
Support Removed
ARF Removed
Medic Removed
Dire Squad Removed
Wildfire / Umbra > Wolfpack Engineer Whitelist (Model Retained)
Wolfpack get EVO models ( @Hancock )
Dash 44 Medic Kit > Field Medic
Clone Gunner Whitelist
Custom Model ( @Hancock )
DP23E ( @Mystic )
Buffed DMG/Range/Mag Size
Vehicle Repair & Ammo Refill Swep ( @Mystic )
Place Down/Pick Up a repair + re-arm station
Togglable by GMs with "lvs_repair_toggle" in console
250 Armor Drop ( @BUB )
"buyarmor" in console now drops a pack that gives up to 250 armor
Naval
Rampart & Salima Model ( @Hancock@Guac )
On commander whitelist
Miscellaneous & Bug Fixes
Comet got his updated helmet markings ( @Hancock )
212th Red Squadron textures added properly ( @Hancock )
Coric model fixed ( @Hancock )
Rancor Base Alpha SHOULD finally have their blank helmets (@Mystic)
C Menu Icons have returned!!! (4 years MIA) (@Mystic)
WiltOS Lightsaber menu has been adjusted to fit larger hilts ( @Mystic)
Fixed Rancor Pilot model having missing texture for ARC Chestplate ( @Hancock )
Also added some skins to utilize.
Faie had his face fixed (it was a missing texture before) (@Hancock )
Cleaned up music discs (@Doc )
Weapon Selector will no longer cut off names (@Rice)
Cleaned up misc LUA errors ( @BUB )
Vehicle / Weapon Category Organization ( @BUB @Mystic @Abel, not Cain )
Fixed Datapad and added new buttons ( @Azara )
Fortification tool resource buff from 250 > 500 ( @Mystic )
IMPORTANT NOTICES
You are required to clear your cache to ensure everything works! Failure to clear your cache will result in model/texture bugs, and we will ignore bug reports coming from non-cache cleared players as they are likely false.
How To Clear Cache:
Step 1: Navigate to Steam/SteamApps/Common/GarrysMod/garrysmod/addons
Step 2: Select ALL files within this folder and press "DELETE"
Step 3: Navigate to Steam/SteamApps/Common/GarrysMod/garrysmod/cache/workshop
Step 4: Select ALL .gma files (leave the resources folder) and press "DELETE"
Step 5: Navigate to Steam/SteamApps/Common/GarrysMod/garrysmod/cache/lua
Step 6: Select ALL files within this folder and press "DELETE"
Step 7: Navigate to Steam/SteamApps/Common/GarrysMod/garrysmod/download
Step 8: You guessed it, select ALL files within and press "DELETE"
Step 9: One last time, navigate to Steam/SteamApps/Common/GarrysMod/garrysmod/downloadlist
Step 10: Select ALL files within and press "DELETE"
Developer Applications:
With the departure of Vortexuss and the promotion of Doc, we have 2 QA slots open within the team. We also still have plenty of LUA/Modeler/Mapping slots open!
If you are interested in joining the team, then please view the guidelines/template post below and make a post in the developer application section.
Developer Feedback:
If you are looking for a place to provide feedback to the development team that isn't a server suggestion or bug report, then head to the post below for more information!