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  1. Gameplay: 4 Care and Effort: 3 Server Performance: 5 Super simple event but fun nonetheless. Maul and Dookie showed up for a significantly small amount of people which was fun(ny). Care and Effort was rated 3 because it wasn't really much of an event and was more just a shoot 'em up for people who were on- which isn't a bad thing nor is it negative feedback. I guess my only thing about it is maybe use less significant characters for a small event like this one! Maybe just enraged locals trying to mess up the base. Or mercenaries hired by the CIS to cause some mayhem. Overall- I really enjoyed the small event.
  2. Hi ! As the title says- this is my suggestion for CTs. I was hoping to get more roles for our shinies because as of now- it isn't anything really but a placeholder for people until they decide to join a regiment of their choice. Intentional or not- I was hoping to sway the opinions of the people to have our CTs get more diverse roles. For the people, like myself, who want to stay as a CT (not that there's anything wrong with any of the regiments- all of you are doing great). ROLEPLAY REASON As we all know- CTs are the main attack force of the Republic. Sure, there are big clone battalions like the 501st Legion or the 212th Attack Battalion that probably also take up a good majority of the attack force but they are always second only to the shinies that make up majority of the Clone Army. Personally- I believe that having CTs have more roles would potentially enrich the roleplay aspect of the server and would give players a more immersive experience when they see shinies charging into battle. WHAT EXACTLY IS THERE TO BE ADDED..? For starters- color customization would simply be added for base clone trooper player models. With this- players can change their armor trim's color according to their rank. CPL below would get regular white, SGM below would get green trims, LT and WO would get blue trims, MAJ and CPT would get red trims, and lastly CMD+ would get yellow trims. Second- basic specializations like Clone Heavy, Clone Sniper/Marksman, Clone Medic, etc. may be added for troopers who would want to stay as CTs but would want to specialize in a more specific mode of combat. Pretty basic. Lastly- sub-units may be added to give a sort of 'spec ops' feel for the CTs. This would of course demand more experience and knowledge of the battlefield for those troopers who wish to join said sub-unit(s). The sub-unit that I had in mind was the Hawkbat Battalion. In-lore, they fall under/are also known as the 101st Battalion but in the 2003 animated series- they were simply shown to be regular clone troopers wearing ponchos (Episode 1 of the 2003 Clone Wars series). This group of clone troopers were the ones fighting along side Obi-Wan in the assault of Muunilist and were sporting a poncho on top of their clone armor. AND THE CONS..? Of course- with this addition comes more work to be done to organize what practically would be a new battalion. There would have to be a search for a person to lead the CTs and it isn't an easy task as CTs can and will always be a group of fresh recruits that either joined the server to minge, are fairly new to CWRP or GMod RP in general, and the occasional few who actually want to play the game. Leading the shinies will be a monumental task that would require immense patience from a person and will be a mentally taxing position to be in. Another downside of this would be that regiments would have less people to recruit if people decide to stay as a CT and have their own thing as a shiny. But I would argue that it could in turn help regimental leaders focus on a smaller group of people and would be easier for them to take notice of people that stand out in their regiments and sub-units. Less people to manage = easier workload. Less people in the regiment = a tighter sub-community. TO KEEP THIS SHORT.. Things may go bad or they may further improve the roleplay aspect of the server. Regiments can host trainings for CTs that relates to their regiment's specialty and can recruit/hand pick CTs from there. CTs who stand out with leadership or combat skill may also be given invitations to join regiments. So on and so fourth. I personally believe that the pros don't really significantly outweigh the cons and vice versa. I just wanted to put out this suggestion to see how many people in the community are on the same boat with me, if any- and just generally wanted to see some feedback towards this idea of mine. And honestly- I just want to roleplay as a CT with a desert poncho blasting away at them clankers looking like a badass as portrayed in the animated series. - Thank you for reading my suggestion and for your time -
  3. Hi ! Just fairly new to the community having just joined less than a week ago. Honestly.. I've enjoyed my stay so far ! Everyone's really friend and I feel that I'm getting comfortable with the community as the days go by. I've only recently gotten back to CWRP mainly because I have a fair bit of spare time these days and I kinda wanted to see how it is nowadays. What I really liked about this server is how Rancor was implemented because back in my day Rancor used to be a completely separate regiment from ARCs and are often in competition with other 'spec ops' regiments ( ARCs vs Rancor vs Alpha ARCs vs Null ARCs, etc ). Not to brag but I kinda tried pushing the type of system that the server has with regards to ARCs/Rancor way back in 2017/18 but for some reason- server owners just kept denying that suggestion and as previously mentioned, always had ARCs and Rancor as separate regiments. As *probably* the very first person to run Rancor Battalion in all of GMod CWRP- I'm overjoyed to see how Rancor and ARCs are being run in the server. This time around- I kind of just want to keep my experience as casual as possible. I told myself that I only wanted to stay as a CT but I ended up joining Rancor again.. haha. I joined in hopes of learning new things that I haven't yet experienced before. I hope to get to meet most if not all of you in-game and I hope I get to stay for a long while !
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