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Showing content with the highest reputation on 05/12/2020 in Posts

  1. -1 this is dumb, you have ARF. Most battalions remove the SharpShooter or in your case Sniper job and merge with ARF anyway. I think if anything youve gone about reviving it all wrong and whoever is guiding you into doing that needs some guidance themselves. You dont add more diversity to something to bring people in, that only further spreads the limited people you have and at this point its none. And on top of that, its great to know the lore on a wiki page but how about how it functions on the server? You have GC and EC, GC does exactly what you want, EC is a mech based group why are we adding snipers when we have a squad to do that?
    1 point
  2. -1 I believe that this would take away from the "scout and recon" aspect of GC and what makes them special. There is already ARF for this reason in the EC. If anything, doing this would only split the number of people that would be ARF and end up creating another dead branch. Also specialization tryouts are bad so please take that out back and delete it before anyone gets hurt.
    1 point
  3. Could be heavily abused by minges, they could just spawn a shit ton of tanks or something a run of. It would have to be heavily controlled. Maybe only spawnable in an area which is enclosed by a fading door. To be honest it's not too much of am issue for staff to spawn them really. And the whole "below 95" or whatever for spawning vehicles rule can be neglected and cause crashes. I don't know if it will take too much effort for it too work. Do you have any work around for these problem areas?
    1 point
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