Conrad Posted February 23, 2022 Posted February 23, 2022 Question: Why was "A forcepower only saber" denied? Comments/Concerns: I've heard a lot of people express interest in this even recently, just curious why it was denied if its a technical wiltOS thing or what not. Staff Member you're asking: @Jad Additional info: C
Posted February 23, 2022 Question: Why was "A forcepower only saber" denied? Comments/Concerns: I've heard a lot of people express interest in this even recently, just curious why it was denied if its a technical wiltOS thing or what not. Staff Member you're asking: @Jad Additional info: C
Founder Jad Posted February 23, 2022 Founder Founder Posted February 23, 2022 It's a bit of everything. So we really only had three options when attempting to design the sabers. First we give everyone custom Master sabers and allow them to access to all force abilities. We can't reasonably monitor or manage the usage of these sabers nor could we expect Jedi or Staff to manage players using abilities they shouldn't have access to. Second option being give everyone a second personal saber which would have no customization and just access to their current trees and abilities. On paper this idea seemed perfect and should be easy to do, but unfortunately WiltOS proved us wrong when looking into how realistic it would be to have a saber with no attributes. We also ran into problems when looking into how storage and hilts / crystals would operate and interact with the second saber which would require an annoying amount of reworking the core of WiltOS and our databases linking player information. Third and last option was to make it so force abilities could be used while you didn't have the saber out. Realistically this can be done, but would require reworking WiltOS almost in its entirety as your Personal Saber itself counts as a SWEP which is a key component to telling our server back end that you are using WiltOS. TLDR; The sheer amount of development required to make it so you could use force abilities without having a saber showing would not be worth the final product. In the future with the WiltOS rework eventually releasing I'd like to revisit this topic to see if it's possible. Hopefully this answers any concerns or questions that you may have had! 1
Founder Founder Posted February 23, 2022 It's a bit of everything. So we really only had three options when attempting to design the sabers. First we give everyone custom Master sabers and allow them to access to all force abilities. We can't reasonably monitor or manage the usage of these sabers nor could we expect Jedi or Staff to manage players using abilities they shouldn't have access to. Second option being give everyone a second personal saber which would have no customization and just access to their current trees and abilities. On paper this idea seemed perfect and should be easy to do, but unfortunately WiltOS proved us wrong when looking into how realistic it would be to have a saber with no attributes. We also ran into problems when looking into how storage and hilts / crystals would operate and interact with the second saber which would require an annoying amount of reworking the core of WiltOS and our databases linking player information. Third and last option was to make it so force abilities could be used while you didn't have the saber out. Realistically this can be done, but would require reworking WiltOS almost in its entirety as your Personal Saber itself counts as a SWEP which is a key component to telling our server back end that you are using WiltOS. TLDR; The sheer amount of development required to make it so you could use force abilities without having a saber showing would not be worth the final product. In the future with the WiltOS rework eventually releasing I'd like to revisit this topic to see if it's possible. Hopefully this answers any concerns or questions that you may have had! 1
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