Brian-Limmon Posted February 8, 2022 Posted February 8, 2022 Name: Brian Limmond RP Rank: 1SG Suggestion: Allow particle effects to be viewed by players who weren't looking directly at them as soon as they were spawned in Implementation: Right now, noone can actually see the particle effects that are placed in events if they weren't looking directly at them as they were spawned in, meaning GMs can't plan where they are going to place them ahead of time and, if they do, have to be extremely precise about when they do so, and even then will still find players who looked away don't see them. For effects as subtle as particle effects, you can't really put a massive amount of effort into where they will be while you are actually running the event, so they are best duped and places before hand baring lag in mind. As it stands, you would need a whole GH with a very very precise plan explained to them who will focus solely on placing particle effects if you want to properly utilize them in an event, which sucks because the particle effects we have look really cool and they basically go completely unused/unnoticed. Lore: N/A Workshop content if applicable: Requires development 1 Why tf cant you upload images to forums this shit dumb asf
Posted February 8, 2022 Name: Brian Limmond RP Rank: 1SG Suggestion: Allow particle effects to be viewed by players who weren't looking directly at them as soon as they were spawned in Implementation: Right now, noone can actually see the particle effects that are placed in events if they weren't looking directly at them as they were spawned in, meaning GMs can't plan where they are going to place them ahead of time and, if they do, have to be extremely precise about when they do so, and even then will still find players who looked away don't see them. For effects as subtle as particle effects, you can't really put a massive amount of effort into where they will be while you are actually running the event, so they are best duped and places before hand baring lag in mind. As it stands, you would need a whole GH with a very very precise plan explained to them who will focus solely on placing particle effects if you want to properly utilize them in an event, which sucks because the particle effects we have look really cool and they basically go completely unused/unnoticed. Lore: N/A Workshop content if applicable: Requires development 1 Why tf cant you upload images to forums this shit dumb asf
Maxwells Posted February 9, 2022 Posted February 9, 2022 Okay. 1. The only reason we have them on the server is bc of WOS utilizing them. 2. They are not visible if they are spawned far away from a player so meaning spawning them before an event won’t have any effect because they players won’t be able to see it. 3. They are client heavy and can bring peoples FPS down a lot. 4. No. 1 1 1 1 <--- You reading this
Posted February 9, 2022 Okay. 1. The only reason we have them on the server is bc of WOS utilizing them. 2. They are not visible if they are spawned far away from a player so meaning spawning them before an event won’t have any effect because they players won’t be able to see it. 3. They are client heavy and can bring peoples FPS down a lot. 4. No. 1 1 1 1 <--- You reading this
Maxwells Posted February 9, 2022 Posted February 9, 2022 Unfortunately, this suggestion has been DENIED. If the same suggestion is submitted again within 60 DAYS of this post it will be automatically denied. // LOCKED // MOVED TO [CW] SERVER SUGGESTIONS - DENIED Quote Denial reasons: (These are some reasons that your suggestion might get denied for.) Not providing sufficient information. Ex: Just linking the workshop and not giving us the actual model path you want to use. The addon's size is way too big compared to its content(s). Ex: 35MB for one model. Majority negative feedback. Bad optimization and/or causes bad performance on the server. Having multiple suggestions within one thread. Bothering leadership/development team regarding a suggestion. Suggesting a previously denied suggestion within 60 days of denial. <--- You reading this
Posted February 9, 2022 Unfortunately, this suggestion has been DENIED. If the same suggestion is submitted again within 60 DAYS of this post it will be automatically denied. // LOCKED // MOVED TO [CW] SERVER SUGGESTIONS - DENIED Quote Denial reasons: (These are some reasons that your suggestion might get denied for.) Not providing sufficient information. Ex: Just linking the workshop and not giving us the actual model path you want to use. The addon's size is way too big compared to its content(s). Ex: 35MB for one model. Majority negative feedback. Bad optimization and/or causes bad performance on the server. Having multiple suggestions within one thread. Bothering leadership/development team regarding a suggestion. Suggesting a previously denied suggestion within 60 days of denial. <--- You reading this
Recommended Posts