Spieler Posted September 20, 2021 Report Share Posted September 20, 2021 Bug Type (Server:): CWRP Severity level (1-3): 1 Evidence (if you can): Description of the bug: When reviving someone with defibs, they will always respawn at their tactical insertion if it's placed down. How can we recreate it: Revive someone, with tac placed, using defibs. GMD / HA / Guild LT / Dev. Assistant / Mavelle Link to comment
Retired Founder Forseen Posted September 20, 2021 Retired Founder Report Share Posted September 20, 2021 This addon is working as intended. 1 2 Report Link to comment
Retired Founder Forseen Posted September 20, 2021 Retired Founder Report Share Posted September 20, 2021 This issue has been marked as resolved and therefore has been resolved on server or is unresolvable. // Locking // Moving to Resolved Reports Link to comment
Retired Founder Forseen Posted September 20, 2021 Retired Founder Report Share Posted September 20, 2021 I see that some people are reacting saying they're confused, let me clarify; This is what is meant to happen. The script for the tactical insert overrides the spawn location of a player into the world. What would happen would be that player is spawned on the location of their body, then the Tactical insertion script identifies that the player has spawned and will move the player back to their tactical insertion. This addon is made to be used during events/encounters where a player may die at or near the battlefield. However, the Tactical Insertion was made to be a utility and quality of life item for outside of combat / events / encounter use (unless used by the GM as a respawn point). @Katy @JuJuishere 1 1 2 Report Link to comment
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