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Possibly reviving the sith


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This post is just a general discussion on a way to rework the sith into being more roleplay and less minge than they were in the past and allowing people to roleplay being a sith as they were in Legends. My idea for making them less minge is to have them more as a deceitful character rather than a combat one. they will attempt to steal from or sabotage the republic but RP wise will not be any different from a civi until they pull out a lightsaber. However Jedi will be able to tell that they are sith and sith may engage in a duel but may not kill. And they may never kill a clone with their blade and must try to direct blasterfire away from their attacker if attacked. It would make more of a roleplay element and a faction that can harass when a bounty hunter may not want or be able to. It would allow many openings for GM's to take advantage of as well and take the strain off of GM's needing event jobs if we had an active group of sith who follow the rules. Breaking the rules would result in an instant demotion to the bottom rank and a blacklist depending on severity. If there is enough interest I will make a more detailed server suggestion. Please add on any ideas or criticisms, but please do not criticize just cause you don't want there to be sith. Give me a problem so I can solve it and make it the best possible

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