Holo Posted January 18, 2019 Posted January 18, 2019 Name: Holo Suggestion: Change RP in combat Implementation: For example, if you drop below 100 HP try rping and say "ow my leg i need a medic" then medics can run over and bandage the leg and do med RP then heal you with the medkit, i would make it alot more fun for medics and i feel maybe the players too because there never really is RP in combat, also new trainings can come from this as well as in server bonds Lore: clones didnt just walk off 800 blaster bolts to the face Autism made me do it.
Posted January 18, 2019 Name: Holo Suggestion: Change RP in combat Implementation: For example, if you drop below 100 HP try rping and say "ow my leg i need a medic" then medics can run over and bandage the leg and do med RP then heal you with the medkit, i would make it alot more fun for medics and i feel maybe the players too because there never really is RP in combat, also new trainings can come from this as well as in server bonds Lore: clones didnt just walk off 800 blaster bolts to the face Autism made me do it.
Shiny Keldeo Posted January 18, 2019 Posted January 18, 2019 I'd be for it, but it would be difficult to enforce, especially during those massive firefights in courtyard or when everyone's just running after a Commando Droid down the hallways. Either people would simply not do it or they'd be too caught up in the action to really notice, since a lot of clones do generally just run after enemies until they die it seems like. If something could be put into place to fully manage it other than a written rule or guideline, I'd give it a +1. Otherwise it's just hard to manage.
Posted January 18, 2019 I'd be for it, but it would be difficult to enforce, especially during those massive firefights in courtyard or when everyone's just running after a Commando Droid down the hallways. Either people would simply not do it or they'd be too caught up in the action to really notice, since a lot of clones do generally just run after enemies until they die it seems like. If something could be put into place to fully manage it other than a written rule or guideline, I'd give it a +1. Otherwise it's just hard to manage.
Holo Posted January 18, 2019 Author Posted January 18, 2019 Just now, Shiny Keldeo said: I'd be for it, but it would be difficult to enforce, especially during those massive firefights in courtyard or when everyone's just running after a Commando Droid down the hallways. Either people would simply not do it or they'd be too caught up in the action to really notice, since a lot of clones do generally just run after enemies until they die it seems like. If something could be put into place to fully manage it other than a written rule or guideline, I'd give it a +1. Otherwise it's just hard to manage. firefights in courtyard wouldnt really be the case, im talking about those long pauses between wave events or while the event jobs are being interogated Autism made me do it.
Author Posted January 18, 2019 Just now, Shiny Keldeo said: I'd be for it, but it would be difficult to enforce, especially during those massive firefights in courtyard or when everyone's just running after a Commando Droid down the hallways. Either people would simply not do it or they'd be too caught up in the action to really notice, since a lot of clones do generally just run after enemies until they die it seems like. If something could be put into place to fully manage it other than a written rule or guideline, I'd give it a +1. Otherwise it's just hard to manage. firefights in courtyard wouldnt really be the case, im talking about those long pauses between wave events or while the event jobs are being interogated Autism made me do it.
Firat/Abi Posted January 18, 2019 Posted January 18, 2019 +1 It have always been like that. People just don't use it lol
Stern Posted January 18, 2019 Posted January 18, 2019 Why don't the Devs implement a system (If it's possible) where you slow down when you hit certain amount of hp. Lowest=Slowest Highest=Fastest
Posted January 18, 2019 Why don't the Devs implement a system (If it's possible) where you slow down when you hit certain amount of hp. Lowest=Slowest Highest=Fastest
Retired Founder Joah Posted January 18, 2019 Retired Founder Posted January 18, 2019 Denied, This is not a server suggestion thing, this is something you should bring straight to the Directors / Staff before even coming here.
Retired Founder Posted January 18, 2019 Denied, This is not a server suggestion thing, this is something you should bring straight to the Directors / Staff before even coming here.
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