Jump to content

TheDoomieDoom

Member
  • Posts

    8
  • Joined

  • Last visited

About TheDoomieDoom

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

TheDoomieDoom's Achievements

3

Reputation

  1. okay so allow me to say that i went to school for video game design and after analyzing the issue i've come to 2 potential conclusions 1. coding error within garrys mod, why you may ask could this be a coding error, because of the way it's recreated, zoom in with third person and then exit third person, normally people will only operate in first or third, and for guns it's always first, for melee third, for a gunner to use third is pretty pointless so the creators likely never experienced this bug while testing and option 2. it could be an issue with the server weapons used, each weapon has it's own script to follow, and star wars weapons have unique ammo which requires a unique script to use said ammo, try it on a droid job and single player garrys mod without star wars based weapons and see if the issue still occurs, if it does, it's the coding, if it doesn't it's a script error within the server weapons
  2. okay so this is not my original post, it was originally suggested by the DU SSG Eagle, he's afk right now and when i proposed the idea to lighig he said to put it on the forums to see if it would get any traction okay so, the idea was simple, increase the rate of encounters, instead of relying on admins to make it happen let the players decide when to do random encounters, personally i think it's a bit on the chaotic side, however with some fine tuning it could actually be a good idea, for starters keep the list secluded, instead of allowing everyone access to the encounter event keep it simple, host tryouts to test people and make sure we don't get any minges looking for an easy way to create chaos i haven't quite figured out the whole random spawn problem, like right now all the droids spawn in the hall of entrapment, pun intended, i'd let the admins or whoever decide what would be a decent spot to get this going and also, the health, people have a tendency to die, respawn and go right back to fighting, clones as of right now only have 500 health, and 250 armor, maxed out, without squad bonuses, droids I think should reflect these numbers a bit in order not only to make it fair but also to prevent players having massive amounts of health, now if there are droids that have tremendous amounts of health they should be small groups (2 max) to prevent overwhelming numbers with so much health it's impossible to defeat the numbers now i would just like to state once again, it is not my original idea, i don't even know if eagle was serious when he said it, but if it does gain traction i'd be happy to help him get it working because it's actually a decent idea if it can be fixed up to the point of fair
  3. -1, not only is that shield ineffective but if you think about it logically it's useless, like someone else said, you can smack and stun, deploy, make amazing "structures" and if you do it just right and let a shield fall on someone they go "poof" into oblivion, soooo yeah, you have my -1... also DU FOREVER!
×
×
  • Create New...