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Gadget

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Everything posted by Gadget

  1. I can understand the logic going through Matra's head, getting on the server and calling yourself "Sicko mode" or "MoBamba" hints to the fact that you may not be here to actually role play and are probably just a minge or a troll waiting for his buddy so they can do more damage. I also feel that a 3 day ban is a little extreme for this kind of offence, but i also see how arresting them may have just escalated things further resulting in worst behavior. maybe a kick would have been more suitable. I doubt that you couldn't switch jobs thou, as switching jobs is really easy, just "/CT" in chat, I've loaded on the server with awful load in lag and got on my job in under 20 second. with my limited knowledge and understanding of the situation, i feel like they should be un-banned +1 As they have, hopefully, learned from his mistake and should have just waited, hanging over a TR while he is training and CC is incredibly distracting for the TR and the CC. He should have just waited in his bunks or where ever or do something to pass the time, the TR room is meant for CC who need training and TR+/admins, so normal troopers shouldn't be in there, yet alone swapping jobs in an attempt to bypass it.
  2. As EOD is GM jurisdiction and i don't want Base ops to have even more on there plate, I'm -1 GM host it when requested as well as every now and again, we regulated and we monitor the training to the best of out abilities and we have been doing it for a long time. Having an EOD trooper seems pointless, just adding a job that probably won't ever be used because everyone who is trained can disarm a bomb. Adding a job when more jobs is not what we need, in my opinion. is a really stupid idea and will just make it more confusing. GM love EOD and TECH RP, do it get used in events a lot, NO. that's where the problem lies, not in the training not being done, most people on the server have EOD or TECH, It's that no one really does bombs based events or events with bombs in them.
  3. Gadget

    Knife

    Neutral The knife is just a worse version of the fists, yes they are nice to have and fun to use, but apart from in knife match sims no one uses them in combat, they are just used for stabbing walls, doors, NPCs in sims and each other, the last one resulting in many arrests, we loved it when it arrived but i had it now its staying They should increase the price so not everyone can buy it so easily, getting 1 mill is easy, make it 2 mill, its just a cosmetic weapon, no uses in actually events, just RP and designated battles for them, i.e. Knife fights in CSR
  4. Gadget

    Knife

    re-commented
  5. If you look at a gate when they open you are more likely to crash When a vehicle goes through West gate you can crash With the Ewok Village I would guess you were looking in the direction of the base when one of the previously mentioned points happened I personally only crash when I stare directly at a gate when it opens but that is only sometimes
  6. Could be useful, would prevent some pointless squabbles over people whispering to each other in DB, but then again, whispering doesn't hurt anyone Neutral currently
  7. If you would like a suggestion to be implemented into the server, you MUST follow this template! Any suggestions that do not follow this template will be denied instantly. If you are submitting a suggestion that relates to a specific Battalion you must get the approval of said Battalion. Failure to do so will result in an automatic denial. A list of Battalions that require approval and the ranking that may give it is in the Rules & Regulations topic. ------------------------------------------------------------------------------------------------------------- Name: 4thKU XO Gadget Suggestion: Change the Galactic Marines Regiment from Attack, to Specialized. Reasoning: The Galactic Marine Battalion, on the server, works as a Support Battalion. The Galactic Marines, are instructors for TECH, EOD, and Possibly ENG Training (If what we have planned goes through). The Galactic Marines were cross-trained to fight on a variety of environments in ground and space, making them extremely versatile. They specialized in boarding and capturing enemy star ships as well as planetary assault. The Galactic Marines Support Troopers, are able to give out 100 Armor for those who have been injured or need armor, as well as heal the wounded. We have been becoming a QRF (Quick Reaction Force). Even when we were tasked with Protecting the Hyper-matter Core, When a battalion has requested Reinforcements, we have been sending some of our forces to the area, to help with the repelling, as well as helping the wounded. Plus the Galactic Marines were a Specialized Battalion, originally, but was moved to the Attack Regiment because of the hole that was the removal of the 327th. With the re-addition of the 327th Star Corps, There are a total of 4 Attack Battalions, and 3 Specialized Battalions, we believe that we should be moved back to our original position in the Specialized Regiment. High Command (Attack Regimental, Specialized Regimental, and Marshal Commander) have approved of the Suggestion. Implementation: Move the Galactic Marine TS Channel to the Specialized Battalions Area. And have High Command issue the Galactic Marine Battalion a new Battle station, Preferably Roam or based in the middle of the Venator, Because we would be acting as a QRF (Quick Reaction Force), while also being ready to board ship if the need arises. Lore: http://starwars.wikia.com/wiki/Galactic_Marines -------------------------------------------------------------------------------------------------------------
  8. you have to remember that Keller's Unit, on the server, are the best of the best. they are meant to be able to complete a mission that a battalions couldn't do, so them having a med kit and the rest isn't too bad, as long as its only 5 max, and also the amount of skill required to accurate rocket jump yourself to cover and not, A -die from the rocket or B - miss your designated area, is quite high, but yeah, as Qal said, we are more of a Support battalions, we had the original medic class with the Elite support with the med kit and the ammo reserves, this is just an evolution of that, and people can just buy a perma-weapon and make them OP, like a flamethrower or any other weapon +1 but it will need to be monitored and adjusted but with only 5 on at a time, i can see it being fine
  9. ignore - i re commented
  10. -1 If we add this then their is no incentive to become a GM, unless they wish to become a GME, which require ARC and GMACTTS and other misc training, Maybe a scoped DC or maybe the shotgun but the Westar is a bit too far, as most other battalions you have to be ARC trained before you get it but for us you dont, you need training still but it not too difficult to get the training and to become a marine.
  11. +1 sounds good, my assault class needs more weapons on it to scroll through 😆 We will keep the Westar as well as I don't mind using with the scope
  12. Currently some battalions are too same-y, if you get my drift, like 91st 41st and CG being faster, but some are suitable buffed and others are not, such as 501st just having a 100 clip and nothing else, i would say this is a +1, but don't be lazy and just reduce everyone else's buffs just because its easy, think logically and lore wise, i won't make recommendations, as this is a big thing and i don't speak for all, but this is my penny's worth thrown in. P.S. - you touch my WESTAR, i'll hunt you down. that's my baby, and nobody, i repeat, NOBODY, messes with baby.
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