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Sparklez

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Everything posted by Sparklez

  1. Sparklez

    Animations

    Ya, they could even do that. But it's not hard to make a chat command for it as well.
  2. Sparklez

    Animations

    ------------------------------------------------------------------------------------------------------------- Name: Tessa Suggestion: Extra animations! Implementation: Okay, so! We have a /salute and a /bow. Those are actually pretty neat. In the 2003 Clone Wars series, we see the ARC trooper using cool hand signs to like, communicate with his squad of troopers. So, I think it'd be a good idea to have more tactical emotes which are attached to chat commands! I will list some below: /forward = waving hand like, vertically and facing forward as if to say move in this direction. /left = similar to the previous one except to the left instead of forward. /right = just like the last two, but to the right. /halt = makes a fist and holds it up to say halt movements. /advance = wave hand forward from behind, as if to say like, push up to the enemy. /wave = wave hello! These are just a few examples of what could be done. One last idea I had could be added to the Synergy Store. A cower swep! This one would use the HL2 cower animation, at least, I believe that's what it's called if I remember correctly. Lore: Star Wars: Clone Wars (2003) -------------------------------------------------------------------------------------------------------------
  3. -1. Sorry to be the negative nancy of the suggestion, but I believe that if the DC-15S is changed to become an SMG, CTs will become a little bit more powerful. This will give the issue of even MORE CTs wanting to stay as a CT. Also, the DC-15S is a carbine. If the weapon WERE to be adjusted, perhaps it would be a little bit better to reduce the rate of fire and increase the damage to like 50. I'd also like to say that in lore, the DC-15S IS in fact slower than the DC-15A. If we look back to the original Star Wars Battlefront games, back in the times when they didn't use the real names for the weapons, the 'Blaster Rifle' was clearly a DC-15A. But the 'Blaster Pistol' of the game was the model of a DC-15S. For anyone who wants to counter this argument and say well no, because the DC-17 is the clone pistol, ALSO in that game there was the 'Commando Pistol'. Now, one last argument I wish to make is that I BELIEVE, but am not certain that the S in DC-15S stands for sidearm, and is evidently used on the server as such. Hence it should not be adjusted to become a more primary weapon, but instead, buffed as a sidearm.
  4. I personally think that the ban shouldn't be removed. But perhaps shortened to a few months instead of permanent. I believe in people redeeming themselves, but after that many bans, your ban SHOULD be extensive. Permanent might be a little too long. 🤷‍♀️ Neutral
  5. Actually, I'm kinda a bipolar spastic over here. I change my mind. After taking a moment to look at the extra given evidence, this seems like a repeated issue. Someone like that shouldn't be in a position of power. +1
  6. I think that Chambers needs to be pushed in the right direction by the community, and not just pushed out of his position. Removing him from director doesn't help the situation. There are some things that he could do better, but why not try to help with that? This is just kinda mean in my opinion. Edit: I removed my -1. But I'm not gonna +1 either. I just kinda wanted to give my opinion on this.
  7. OKAY SO, everyone is just saying to remove ARQ training. Which, ya I agree with. But no one is giving an alternative. AT-RT/BARC training is pretty cool and stuff. So like, Why not just update the already existent ARC training? Add a stage for whatever ARQ training teaches and boom, ez. From what I understand, ARQ is like a gateway for people to UNLOCK the ability to attend ARC selections. So that kinda like, takes away what ARC selections are lol. It's just kinda redundant and doesn't make much sense to me. So ya. I think ARQ should be removed and added to the initial ARC training. Maybe make a Recon training too for people who aren't ARC, but don't make a 91st training thingy essential for ARC troopers, like that is just kinda stupid.
  8. Well Mercy didn't give much of an explanation as to why it would be a good addition.
  9. Name:Tessa Suggestion: Local Out Of Character chat Implementation: A lot of the time, there are certain comments that need to be made or things that need to be discussed regarding an in character situation but in an out of character way. Players generally tend to use voice chat for this, and a lot of the time, it can break peoples immersions. Another way that people talk locally out of character is using the /w command. But this chat command is for whispering. Whispering is a good feature for RP and right now, with whisper being treated as out of character, there are some things in RP that you just can't do. A simple fix to this is adding in a /looc chat command. Lore: N/A(?) Workshop content if applicable: Require Development
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