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TorchLitViper

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Everything posted by TorchLitViper

  1. Bug Type (Server:): Whitelist/visual Severity level (Low - Medium - High): Low Evidence (if you can):https://medal.tv/games/garrys-mod/clips/lWjpuchfE9OIWpOso?invite=cr-MSxObmosNDE1OTIyMjk1&v=22 Description of the bug (If it's a black screen issue, please provide your SteamID64): So while on the Hound whitelist. If I go into MHB, this armour drop or jetpack or backback thing appears. If i step down into the stairs it disappears. However, it seems as if its client side as no one else can see it. How can we recreate it: Use Hound Whitelist then walk from MHB stairs to MHB through the main coridoor. Then just look in third person.
  2. +1 I suggested this in the CG discord and i like the changes that you added.
  3. +1 Ellipsis and Killjoy have been amazing at trying to revive the dog. We have been actively started to include Massifs in our deployment plans so this would speed things up ten fold.
  4. +1 This would give more life to riot inside CG as more than just defencive units.
  5. +1 this just makes sense.
  6. +1 Please as this would be very helpful.
  7. Bug Type (Server:): Whitelist Severity level (Low - Medium - High): Low Evidence (if you can): (Its missing so not much else to do exept check yourselves) Description of the bug (If it's a black screen issue, please provide your SteamID64): Before the update Shadow Squadron had normal armour drops, but after the update its now missing. I know its not a bad bind issue as i did teh same bind while on the 104th Gunner whitelist. How can we recreate it: Simplely go onto a Naval Shadow Squadron Whitelist and press a armour drop bind. note: Crimson said for me to report this as he said he knew nothing of us losing it on purpose.
  8. Bug type (CWRP Weapons) Severity level- low Evidence- https://medal.tv/games/garrys-mod/clips/l4KAfrBsHfmO52U0N?invite=cr-MSxhYmQsNDE1OTIyMjk1&v=30 (After effect that was also in a funny clip in a FFA) Description of bug- If some has been on their jedi AFKing using +Attack2 and forgets to reverse it and hops on HVO teh following happens. If they get out a detpack, it starts to auto drop detpacks bypassing the 3 pack limit. What then happens is there is suddenly alot of detpacks which if the person responsible is killed stay forever. How can we recreate it: grab a detpack and run the +attack2 command then you will see the issue. Note- This was just the result of an accident and i felt like i needed to just let you all know. This bug is only really an issue for HVOs (Heavy Ordnance).
  9. I believe a target is underground or something.... Just look at the clip https://medal.tv/games/garrys-mod/clips/kP5tYMjyB8_fF7xs7?invite=cr-MSxEdHgsNDE1OTIyMjk1 That was one of many attempts. What was happening was i found a spot that was 6m from the target and i could not get closer from any direction. So i believe it might be underground. If i am wrong i apologise.
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