JBFox Posted February 24, 2018 Posted February 24, 2018 Name: JBFox Suggestion: To increase Jedi's hp to coincide with the new damage buff. Alternatively we could increase the effective duration of force absorb so that you could take more hits. I would like the new damage buff if we had a way to last longer, but how it currently is spars are a completely random affair as the server's lag and the system's lag causes too much interference for spars to be skill based. Implementation: Just increase Jedi's hp. Or tweak the numbers for the force absorb stuff. Lore: Since obviously in lore Jedi didn't run at each other with their sabers pointed down while looking at the floor I don't think I really need to say much here. Workshop content if applicable: (If no workshop content, suggest a developer or put "Require Development") If you are asking to add or change a job, fill out the following Add or Change: N/A Job: N/A Model: N/A Weapons: N/A Other: N/A
Posted February 24, 2018 Name: JBFox Suggestion: To increase Jedi's hp to coincide with the new damage buff. Alternatively we could increase the effective duration of force absorb so that you could take more hits. I would like the new damage buff if we had a way to last longer, but how it currently is spars are a completely random affair as the server's lag and the system's lag causes too much interference for spars to be skill based. Implementation: Just increase Jedi's hp. Or tweak the numbers for the force absorb stuff. Lore: Since obviously in lore Jedi didn't run at each other with their sabers pointed down while looking at the floor I don't think I really need to say much here. Workshop content if applicable: (If no workshop content, suggest a developer or put "Require Development") If you are asking to add or change a job, fill out the following Add or Change: N/A Job: N/A Model: N/A Weapons: N/A Other: N/A
Rocketpackgolem Posted February 24, 2018 Posted February 24, 2018 neutral while this may work. the problem is I've had someone tell me 10000 health didnt even make the health last long and the spar lasted a total of 30 seconds. The better option would be to talk a 25% buff to damage instead
Posted February 24, 2018 neutral while this may work. the problem is I've had someone tell me 10000 health didnt even make the health last long and the spar lasted a total of 30 seconds. The better option would be to talk a 25% buff to damage instead
Mupiov Posted February 24, 2018 Posted February 24, 2018 Haha...I may not be involved in the community as much as I want but the new damage buff seems like complete overkill. Currently I have heard clones are getting one hit or killed very quickly, welcome to the club.
Posted February 24, 2018 Haha...I may not be involved in the community as much as I want but the new damage buff seems like complete overkill. Currently I have heard clones are getting one hit or killed very quickly, welcome to the club.
Duck Posted February 24, 2018 Posted February 24, 2018 -1. If this were done, and we kept the saber damage, this would make Jedi virtually unkillable if you are a clone.
Posted February 24, 2018 -1. If this were done, and we kept the saber damage, this would make Jedi virtually unkillable if you are a clone.
JBFox Posted February 24, 2018 Author Posted February 24, 2018 46 minutes ago, Duck said: -1. If this were done, and we kept the saber damage, this would make Jedi virtually unkillable if you are a clone. Well why would clones be killing Jedi anyways? They're on the same side.
Author Posted February 24, 2018 46 minutes ago, Duck said: -1. If this were done, and we kept the saber damage, this would make Jedi virtually unkillable if you are a clone. Well why would clones be killing Jedi anyways? They're on the same side.
Duck Posted February 24, 2018 Posted February 24, 2018 Just now, JBFox said: Well why would clones be killing Jedi anyways? They're on the same side. Ok I meant sith my bad. Worded it wrong. It would make sith jobs unkillable.
Posted February 24, 2018 Just now, JBFox said: Well why would clones be killing Jedi anyways? They're on the same side. Ok I meant sith my bad. Worded it wrong. It would make sith jobs unkillable.
JBFox Posted February 24, 2018 Author Posted February 24, 2018 1 minute ago, Duck said: Ok I meant sith my bad. Worded it wrong. It would make sith jobs unkillable. Sith Jobs have increased hp anyways cause they're event jobs so I don't see your point.
Author Posted February 24, 2018 1 minute ago, Duck said: Ok I meant sith my bad. Worded it wrong. It would make sith jobs unkillable. Sith Jobs have increased hp anyways cause they're event jobs so I don't see your point.
Duck Posted February 24, 2018 Posted February 24, 2018 3 minutes ago, JBFox said: Sith Jobs have increased hp anyways cause they're event jobs so I don't see your point. My minus one was more for the "Increased force absorb" cause that would affect event jobs as well. They would get their Set HP + Increased force absorb
Posted February 24, 2018 3 minutes ago, JBFox said: Sith Jobs have increased hp anyways cause they're event jobs so I don't see your point. My minus one was more for the "Increased force absorb" cause that would affect event jobs as well. They would get their Set HP + Increased force absorb
JBFox Posted February 24, 2018 Author Posted February 24, 2018 Just now, Duck said: My minus one was more for the "Increased force absorb" cause that would affect event jobs as well. They would get their Set HP + Increased force absorb Alright that makes more sense. Increased hp for Jedi, at least in my eyes, only has positives. It will make Jedi vs Jedi sparring last much longer. I can see why you'd say -1 for the better absorb.
Author Posted February 24, 2018 Just now, Duck said: My minus one was more for the "Increased force absorb" cause that would affect event jobs as well. They would get their Set HP + Increased force absorb Alright that makes more sense. Increased hp for Jedi, at least in my eyes, only has positives. It will make Jedi vs Jedi sparring last much longer. I can see why you'd say -1 for the better absorb.
Black Posted February 24, 2018 Banned Posted February 24, 2018 So Pros: -It will allow people spar. not like 2 hits you are dead. Cons: -It will be very hard for clones to kill jedi. -Event jobs will be getting pissed bcs of them. Overral: NEUTRAL! First and only Polish Director
Banned Posted February 24, 2018 So Pros: -It will allow people spar. not like 2 hits you are dead. Cons: -It will be very hard for clones to kill jedi. -Event jobs will be getting pissed bcs of them. Overral: NEUTRAL! First and only Polish Director
Cabrera Posted February 24, 2018 Posted February 24, 2018 +1 for increased health until lightsaber is nerfed, -1 for increased force absorb
Posted February 24, 2018 +1 for increased health until lightsaber is nerfed, -1 for increased force absorb
Rush Cat Posted February 24, 2018 Posted February 24, 2018 -1 for only the fact that if you do this then Jedi will be even more buffed over the giant buff they just got. Cause now not only will they kill everything in one hit but they will be as hard as an event job to kill. Former: Director for a bit, Omega Squad Niner for a bit, uhh other shit for a bit it's been a while I forgot I was around a long time ago. Now I lurk Purple Pride Worldwide
Posted February 24, 2018 -1 for only the fact that if you do this then Jedi will be even more buffed over the giant buff they just got. Cause now not only will they kill everything in one hit but they will be as hard as an event job to kill. Former: Director for a bit, Omega Squad Niner for a bit, uhh other shit for a bit it's been a while I forgot I was around a long time ago. Now I lurk Purple Pride Worldwide
Retired Founder Zim Posted February 24, 2018 Retired Founder Posted February 24, 2018 1 hour ago, Tyzen said: Honestly i think the health is fine so -1 ᴇᴠᴇɴ ʏᴏᴅᴀ sᴀɪᴅ ɴᴏ.. ᴅᴇɴɪᴇᴅ.
Retired Founder Posted February 24, 2018 1 hour ago, Tyzen said: Honestly i think the health is fine so -1 ᴇᴠᴇɴ ʏᴏᴅᴀ sᴀɪᴅ ɴᴏ.. ᴅᴇɴɪᴇᴅ.
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