Noto Roboto Posted February 28, 2020 Report Share Posted February 28, 2020 Name: Newt II Who helped (If applicable): Kurt, Zen, Hades Event Name: Rogue Jedi Summary of the story: Rogue Jedi on Nar Shadda has a bounty on him from the Exchange both the Jedi and Bounty hunters got wind of this and immediately headed to this bounty. Clues and connections galore both parties found out where the Jedi was hiding. The Jedi and BH found the location and sadly the Jedi was killed in the process by the Bounty Hunters. What was the result of the event?: Bounty Hunters succesfully killed the Target and collected the bounty. Jedi hold the jedis holocron. Was this more of a role play oriented or "shoot em up" oriented event: VS Event more RP oriented Story: - (The storyline of the event) Execution: - (Flow/Timing) Game Mechanics - (Spawning/map utilization/Ej’s) Overall: [Rating] - [Reason] Story: [Rating] - [Reason] Execution: [Rating] - [Reason] Game Mechanics: [Rating] - [Reason] Link to comment
Clutch Posted February 28, 2020 Report Share Posted February 28, 2020 Really enjoyed it and hope for another part 4/4 Kaiser Zeros Clutch Link to comment
Kurt Posted February 28, 2020 Report Share Posted February 28, 2020 Scribbles killed Scribbles 4/4 Current: Destiny 2 Sherpa | Human Hunter | Awoken Warlock | Exo Titan Former: Blackout, Jet, COE x2 Link to comment
Mar 0.1 Posted February 28, 2020 Report Share Posted February 28, 2020 (edited) Overall: [4/4] - [He had it mapped out and it went the way he wanted] Story: [4/4] - [He had made it so both sides had a reason to be there] Execution: [4/4] - [Great sad that the jedi died] Game Mechanics: [3/4] - [got shot in the back after walking in front of him before] Edited February 28, 2020 by Mar 0.1 Link to comment
Bro Posted February 28, 2020 Report Share Posted February 28, 2020 Overall: [4/4] - [Overall this was fun and a good idea I'd love to see more of this] Story: [3/4] - [I like seeing all of this the scenes around and the actions that change throughout] Execution: [3/4] - [Little rushed but well done with the small amount of people] Game Mechanics: [2/4] - [Droids didn't shoot when they should of, and large communication issue with event jobs] Link to comment
Scribbles Posted February 28, 2020 Report Share Posted February 28, 2020 Overall: [4/4] - [The pacing of the entire story and pace of the event was extremely player driven and entirely fantastic honestly. Events dont need to be huge, and little events like these are great[ Story: [4/4] - [Same stated above] Execution: [3/4] - [There were a few hiccups, especially with the huge long pause, but besides that everything was well performed. ] Game Mechanics: [3/4] - [Same stated above, freezing parts and a little boring waiting for the GM to pick up on stuff] Link to comment
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