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The Shrine from Below - BigZach


BigZach

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Name: BigZach

Who helped (If applicable): Camper, Rick, Diplo

Event Name: The Shrine from Below

Summary of the story: A shrine from unknown origin arrised at Slate. The set-up was meant to portay an objective based mission of defence and holding down a point while being bombarded. I tried to implement different gameplay features some worked but some didn't. At a high percentage of completion a boss came out to signify progression and a last stretch.

What was the result of the event?: A decent amount of people showed. It took a bit of time for us to communicate that the circles and staying in them would help progession. There were also some things that went wrong with the mechanics of the boss.

Was this more of a role play oriented or "shoot em up" oriented event: Shoot em up.

 

"I'm not toxic. You're just making it really hard to not treat you like an idiot." - Logic

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5/10 Good Idea, but the time it took was too long. The percentage going up needs to go up faster.
Everyone in slate god bombarded and people still went in there (dont know why). Maybe its handy to comunicate that a base is exploding right before it explodes.

Edited by Eagle
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