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Fixing Kal's Loadout, Again.


Korm

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Posted

Name: Kal Skrt

Suggestion: Fixing Kal's Loadout, again.

Implementation: As Suggestion said. Fixing it, Again.

Lore: Kal used Westar Pistol(s), A verpine shatter gun shotgun and sniper. So far his loadout consists of the sniper and pistols, we're missing the shotgun.

 

On his lore page.
Kal was very fond of Verpine weapons and often carried a Verpine shatter gun. He also used a custom Verpine sniper rifle and a Westar-34 blaster. Kal often carried a length of sharpened durasteel chain with him to use as a garrote.(Don't think I can get this but it'd be nice.) This will make it so papa kal is Close ranged with shotgun, Long with sniper, and Medium with Pistols.

Workshop content if applicable:
Require development.

If you are asking to add or change a job, fill out the following

Add or Change: Change

Job: /Null_Kal

Model:     models/kylejwest/synergyroleplay/sr3dnullkalskirata/sr3dnullkalskirata.mdl

Weapons: Last time, Zim had just changed a weapon we got from Sam into a shotgun, maybe we can do that again with something. Maybe Deathwatch Carlac. Just do it again.

Other: I love you zim. <3

Posted

+1 i wanna pop u in the head during a  1 life then say “i thought u were a deathwatch” 

  • Agree 1
Posted

+1 friendly fire inbound

Former Boss, Former Fixer, Former Sev

Former Jaing, Former Prudii

Former Bardan Jusik/Skirata | Former Council Member/Kit Fisto

Former SOBDE Regimental Commander 

Posted

Sure.

PENDING

//Locked

//Moved to Server Suggestions - Pending

  • 2 months later...
  • Retired Founder
Posted

Same as previous NULL suggestion, please work together to resubmit one suggestion that is clean and not OP.
Alot of changes were made since this was posted, rather it be properly put together.

Closed / Locked.

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