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Joshua

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Posts posted by Joshua

  1. Question: Is there a possibility of a Roadmap being made at some point?

    Comments/Concerns: Reason I am asking is that between updates there is usually a lot of time with no real news on what's being worked on ( besides Gihub ), what is planned next and when one can expect it roughly. 

    Staff Member you're asking: Any Director+ I guess

    Additional info: Please note that I am aware that Developing takes time and effort and this questions is by no means meant to try to rush or push for faster updates. I am just genuinely curious if a Roadmap was ever considered or if it is maybe something to be implemented at one point later in time.

  2. +1 used to be a thing back on Endor where a battalion would be stationed at an Outpost and it was a cool way to have people engage in RP with the Sith faction we had back then. Most of the time people are bhopping around the base anyways, waiting for events to happen. So might aswell rotate battalions in and out of the Outpost. Or even the full Regiment.

  3. +1 the cool desert Camo should not be given to only 2 characters. I personally never understood why Ghost Company looked the way they do, when they have never been seen to look like that. However GC should have the Option to switch to White/Orange so as not to be stuck on desert camo if they are on lets say a snow map.

  4. Name: Blank/Trauma

    RP Rank: WO ( Permission from Marvel to post )

    Suggestion: Add actual TU Models as Bodygroupers to some Jobs to make TU look and feel like an actual Sub-Unit. I am hoping with these bodygroupers that TU becomes more recognizable than just changing colours which sadly does not look that good with the skins that we have. These Bodygroupers will work basically the same as the 332nd where the Jobs listed below can change from default Trooper to their TU equivalent.

    Implementation:
    Add the Commander Trauma Bodygrouper to the ARC Officer WL
    Add the TU Trooper Bodygrouper to the Rancor Medic, the Rancor Pilot, the Rancor Heavy Ordenance Trooper WL's

    Lore: Traumas Unit also known as General Halsey's unit named after the Jedi General Halsey, was stationed on the Planet Devaron during the Clone Wars. They were tasked with protecting the Temple of Eedit and the Outpost located in it. During the Battle the entire Garrison was wiped out including the two Jedi Halsey and his Padawan Knox, by the new Apprentice of Count Dooku, Savage Oppress.

    Workshop content if applicable: https://steamcommunity.com/sharedfiles/filedetails/?id=2815209584&searchtext=Traumas+unit or as an alternative CGI version https://steamcommunity.com/sharedfiles/filedetails/?id=1853759622&searchtext=Traumas+unit
    (If no workshop content, suggest a developer or put "Require Development")

    If you are asking to add or change a job, fill out the following if not, leave it out.

    Add or Change: Alternate Bodygrouper/skin to the following Model: TU Trooper
    (Any job modification requires all this information)

    Job: Rancor Trooper

    Slots: N/A

    Description: TU Marksman has the same Loadout as Rancor ARF Trooper

    Model: models/jayarr/rancor/arf.mdl
    (Provide the model string if on server Ex. models/player/synergy/cblake/ls_squad/ls_trp/lstrp.mdl (Get this from the Q menu)

    Weapons: N/A
    (If you want a modfication to a weapon/saber you must put the weapon string in the suggestion. Ex. tfa_e5 (Get this from the Q menu))

     

    Add or Change: Alternate Bodygrouper/skin to the following Model: TU Trooper 

    Job: Rancor Medic

    Slots: N/A

    Description: TU Medic has the same Loadout as Rancor Medic

    Model: models/jayarr/rancor/medic.mdl

    Weapons: N/A
     

    Add or Change: Alternate Bodygrouper/skin to the following Model TU Trooper

    Job: Rancor Pilot

    Slots: N/A

    Description: TU Support has the same Loadout as Rancor Pilot

    Model: models/jayarr/rancor/pilot.mdl

    Weapons: N/A
     

    Add or Change: Alternate Bodygrouper/skin to the following Models

    Job: Rancor Heavy Ordenance Trooper

    Slots: N/A

    Description: TU Heavy Ordenance has the same Loadout as Rancor Heavy Ordenance

    Model: models/jayarr/rancor/gunner.mdl

    Weapons: N/A
     

    Add or Change: Alternate Bodygrouper/skin to the following Model : TU Officer/Trauma

    Job: Rancor Officer

    Slots: N/A

    Description: Commander Trauma has the same Loadout as Rancor Officer

    Model: models/jayarr/rancor/officer.mdl

    Weapons: N/A

    Other: The Weapons and Kits will remain the same. This suggestion only asks for Traumas Unit Models to be added as Bodygroupers in a similar fashion as the 332nd. The only Jobs affected are mentioned above.

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