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RANCOR Rook

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  1. In response to Snow, there would be no lack of tryouts with option 1 or 2. They would still happen, with option 1 having them happen much more frequently. As soon as one battalion finishes, another takes its place. Thank you for your honesty.
  2. In response to Carter, this would give all battalions a more fair chance at getting new people through tryouts, as well as clean up the whole process. It would be a way of organizing the system into less of a clusterfuck. Thank you for your vote.
  3. Name: RANCOR ARC SGT Rook Suggestion: Limit how often tryouts occur on the server Over the past 2 weeks of my experience on Synergy, a glaring problem has been made clear: a lack of cohesive tryout times. In my 6 years of experience with Clone Wars Role Play, tryouts were almost always limited to map size and available space. For example, on the standard Venator map, there could only really be two at once, as the Side hangars were the only suitable locations for them, with the Medbay being for the Medics exclusively, and the event server being reserved for Special Forces, such as Commandos or ARC. However, on Synergy, that is not the case. As soon as Debriefing is dismissed, for almost an hour afterward, officers can be seen spamming messages encouraging people to join a battalion, drowning out any text communication or attempt to give orders. As there are not many new players on the server at these times, one battalion may get lucky, and get one new Trooper to go to the tryouts, with all the spamming that goes on. And half the time, in my experience, that Trooper is a mingey CT just looking to cause trouble. Tryouts should be something special; A time when a battalion looks for new blood to hone and sharpen their skills, not a time for Commanders to push and shove for new recruits on a constant basis. The answer to this problem can be solved in two ways that I know work from my own personal experience. These have been tried-and-true methods of successful recruiting for over a dozen servers, and with the size of Synergy, it is sure to work here. The first way would be to limit the amount of tryouts that happen at once. As previously stated, the map usually determined the number of tryouts available at the time. Limiting people to 2 or 3 tryouts at once would cut down on the spam, and would give each battalion a genuine ability to recruit. Each tryout would be held for 30 minutes, and if no one showed up after that time, it would be cancelled, and another battalion would get to host tryouts. This would ensure a constant cycle of just the right amount of tryouts, instead of a massive cluster of bickering officers clamoring for more Troopers. The second, and perhaps more drastic and less desirable solution, would be to have scheduled tryouts. For example, the 501st and 212th would be cleared to host tryouts every Monday, Wednesday, and Friday, while the 41st and SO would be able to host them every Tuesday, Thursday, and Saturday, to name only a few battalions. Naval, SO, and other specialized battalions could host any time on the weekends, or within a set period. This would allow troopers to be able to ask when tryouts for a battalion are being hosted, so as to give them time to prepare, and giving them something to look forward to. The current state of Synergy’s tryout system can be described in a few words: hectic, chaotic, and disorganized. It does no good to sit in one place and constantly post that tryouts are happening if you are drowned out by 5 other battalions doing the same thing. This system is fundamentally broken, and must be revised if Synergy is to continue growing. Sincerely, Rancor ARC Sergeant 2598 Rook Implementation: Explained in document, and the procedure enforced by staff Lore: No particular Lore reason Workshop content if applicable: None
  4. Over the past 2 weeks of my experience on Synergy, a glaring problem has been made clear: a lack of cohesive tryout times. In my 6 years of experience with Clone Wars Role Play, tryouts were almost always limited to map size and available space. For example, on the standard Venator map, there could only really be two at once, as the Side hangars were the only suitable locations for them, with the Medbay being for the Medics exclusively, and the event server being reserved for Special Forces, such as Commandos or ARC. However, on Synergy, that is not the case. As soon as Debriefing is dismissed, for almost an hour afterward, officers can be seen spamming messages encouraging people to join a battalion, drowning out any text communication or attempt to give orders. As there are not many new players on the server at these times, one battalion may get lucky, and get one new Trooper to go to the tryouts, with all the spamming that goes on. And half the time, in my experience, that Trooper is a mingey CT just looking to cause trouble. Tryouts should be something special; A time when a battalion looks for new blood to hone and sharpen their skills, not a time for Commanders to push and shove for new recruits on a constant basis. The answer to this problem can be solved in two ways that I know work from my own personal experience. These have been tried-and-true methods of successful recruiting for over a dozen servers, and with the size of Synergy, it is sure to work here. The first way would be to limit the amount of tryouts that happen at once. As previously stated, the map usually determined the number of tryouts available at the time. Limiting people to 2 or 3 tryouts at once would cut down on the spam, and would give each battalion a genuine ability to recruit. Each tryout would be held for half an hour, and if no one showed up after that time, it would be cancelled, and another battalion would get to host tryouts. What would ensue is a constant cycle of just the right amount of tryouts, instead of a massive cluster of bickering officers clamoring for more Troopers. The second, and perhaps more drastic, solution would be to have scheduled tryouts. For example, the 501st and 212th would be cleared to host tryouts every Monday, Wednesday, and Friday, while the 41st and SO would be able to host them every Tuesday, Thursday, and Saturday, to name only a few battalions. Naval, SO, and other specialized battalions could host any time on the weekends, or within a set period. The current state of Synergy’s tryout system can be described in a few words: hectic, chaotic, and disorganized. It does no good to sit in one place and constantly post that tryouts are happening if you are drowned out by 5 other battalions doing the same thing. This system is fundamentally broken, and must be revised if Synergy is to continue growing. Sincerely, Rancor ARC Sergeant 2598 Rook
  5. Rancor ARF Trooper Rook. I have the big pauldron on. I'm a fast trooper that prefers long range combat.
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