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Racoon

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Everything posted by Racoon

  1. +1 I like these models, adding lore character models could be a game changer when it comes to navy. Instead of having tarkin's goofy hair we can have his actual face.
  2. +1 this guy is pretty cool I say let him back in
  3. Bug Type (Server:): Parties Severity level (Low - Medium - High): low Evidence (if you can): not in game at the moment I can do it later Description of the bug: When using C menu to turn off party glow on the top left boxes, it doesn't do anything and disallows people with low-end computers to join parties without frame drop. How can we recreate it: Create a party, invite someone to it, turn off party glow in C menu and see if their party glow is still there
  4. Name: Guy RP Rank: CPT Suggestion: Add the medical symbol on backpack bodygroupr for 501st Medic, 501st medic officer, & Kix models Implementation: Put the Red Sigil on the lower right side of the 501st medic's backpack for easier identification of medics, kind of like Rancor's or 21st's medics. Lore: The Red Sigil on Kix's backpack can be seen on certain reference images. Workshop content if applicable: Requires Development (If no workshop content, suggest a developer or put "Require Development") If you are asking to add or change a job, fill out the following if not, leave it out. Add or Change: Change (Any job modification requires all this information) Job: Torrent Company Kix Slots: N/A Description: Red Sigil on lower right side of backpack as seen on reference images Model: models/synergy_roleplay/501/kix/kix.mdl (Provide the model string if on server Ex. models/player/synergy/cblake/ls_squad/ls_trp/lstrp.mdl (Get this from the Q menu) Weapons: N/A (If you want a modfication to a weapon/saber you must put the weapon string in the suggestion. Ex. tfa_e5 (Get this from the Q menu)) Other: N/A Add or Change: Change (Any job modification requires all this information) Job: 501st Medic Slots: N/A Description: Red Sigil on lower right side of backpack as seen on reference images Models: models/synergy_roleplay/501/officer_medic/officer_medic.mdl, models/synergy_roleplay/501/medic/medic.mdl (Provide the model string if on server Ex. models/player/synergy/cblake/ls_squad/ls_trp/lstrp.mdl (Get this from the Q menu) Weapons: N/A (If you want a modfication to a weapon/saber you must put the weapon string in the suggestion. Ex. tfa_e5 (Get this from the Q menu)) Other: N/A
  5. now one thing: are there gonna be lieutenant junior grade Medical droids? either way, +1
  6. Give naval some love! +1
  7. Racoon

    Radio system

    I hate typing and adding something like this would be amazing. +1
  8. Yes, please. +1
  9. Name: Dude RP Rank: Chief Medical Officer, CMD Suggestion: make bacta kits heal over time without the medics having to attend through the entire process. Implementation: One idea could be reworking how Bacta Kits work. a way to fix the Bacta Kit is to make it heal over time without continuous spray of it. Make it so it only requires a click or holding down for a short period and it will gradually heal the player. This would make a medic's job less excruciating by not having them hold it down so long to heal 1 person, as well as making it easier to keep all the troopers healthy and medic's being able to keep up with all the wounded. Lore: In The Mandalorian, it is shown that when IG-11 sprayed bacta onto Din Djarin to cover his wounds, it healed over time and did not need continuous application of the substance. Workshop content if applicable: Requires development If you are asking to add or change a job, fill out the following if not, leave it out. Add or Change: Change (Any job modification requires all this information) Job: Medic Slots: Unlimited Description: Revamp bacta kit to heal without continuous application Model: N/A (Provide the model string if on server Ex. models/player/synergy/cblake/ls_squad/ls_trp/lstrp.mdl (Get this from the Q menu) Weapons: weapon_bactakit (If you want a modfication to a weapon/saber you must put the weapon string in the suggestion. Ex. tfa_e5 (Get this from the Q menu)) Other: nuh uh
  10. I agree. When I heard of this happening I immediately wanted it fixed. This really can effect the server if admins can't ban, as said by Jafman, that minges can get away with trolling because there aren't admins with ban perms on the server.
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