R2-Q5 Posted May 3, 2025 Posted May 3, 2025 Bug Type : Code Severity level Low Evidence (if you can): https://medal.tv/games/garrys-mod/clips/kcXE6rVgO8cMQ_vQh?invite=cr-MSxYTEosNDI3MDcxNDg Description of the bug: When u remove the buff it removes ur factions/wl existing ones asw How can we recreate it: Uh idk how code works
Posted May 3, 2025 Bug Type : Code Severity level Low Evidence (if you can): https://medal.tv/games/garrys-mod/clips/kcXE6rVgO8cMQ_vQh?invite=cr-MSxYTEosNDI3MDcxNDg Description of the bug: When u remove the buff it removes ur factions/wl existing ones asw How can we recreate it: Uh idk how code works
JamesBrent Posted May 5, 2025 Posted May 5, 2025 (edited) The issue is still here Is not just Jedi clones do it too When adding the boots buff to the Lego B-1 companion, the jump stat increases as expected. However, when the boots buff is removed, the jump stat resets to its default value rather than being adjusted by subtracting the buff’s effect. This results in the jump stat being incorrectly reset until the player dies and respawns. Upon respawn, the buffs are reapplied and function normally. Steps to Reproduce: Equip the Lego B-1 companion. Apply the boots buff to increase the jump stat. Remove the boots buff. Observe that the jump stat resets to its default value instead of subtracting the buff's effect. Die and respawn to see the buffs return and apply correctly. Expected Result: When the boots buff is removed, the jump stat should be adjusted correctly by subtracting the buff’s effect (e.g., -10 jump stat) rather than resetting to the default value. The current value of the jump stat should persist, and the buff’s effect should be reversed accordingly. Actual Result: The jump stat resets to its default value when the boots buff is removed, instead of subtracting the buff's effect. The jump stat remains incorrectly set until the player respawns, at which point the buffs are reapplied and function normally. Edited May 5, 2025 by JamesBrent added Is not just Jedi clones do it too CT for Life Loyalty above all. Never ARC. "From Kamino to the grave." Unit: 101st | Designation: Standard Infantryas
Posted May 5, 2025 (edited) The issue is still here Is not just Jedi clones do it too When adding the boots buff to the Lego B-1 companion, the jump stat increases as expected. However, when the boots buff is removed, the jump stat resets to its default value rather than being adjusted by subtracting the buff’s effect. This results in the jump stat being incorrectly reset until the player dies and respawns. Upon respawn, the buffs are reapplied and function normally. Steps to Reproduce: Equip the Lego B-1 companion. Apply the boots buff to increase the jump stat. Remove the boots buff. Observe that the jump stat resets to its default value instead of subtracting the buff's effect. Die and respawn to see the buffs return and apply correctly. Expected Result: When the boots buff is removed, the jump stat should be adjusted correctly by subtracting the buff’s effect (e.g., -10 jump stat) rather than resetting to the default value. The current value of the jump stat should persist, and the buff’s effect should be reversed accordingly. Actual Result: The jump stat resets to its default value when the boots buff is removed, instead of subtracting the buff's effect. The jump stat remains incorrectly set until the player respawns, at which point the buffs are reapplied and function normally. Edited May 5, 2025 by JamesBrent added Is not just Jedi clones do it too CT for Life Loyalty above all. Never ARC. "From Kamino to the grave." Unit: 101st | Designation: Standard Infantryas
Frostyyy Posted May 6, 2025 Posted May 6, 2025 Bug Type (Server:): Lego B1 pet resets movement buffs Severity level (Low - Medium - High): Medium Evidence (if you can): N/A Description of the bug: After Disabling Lego B1 or the pet dying it resets player speed to base CT Speed instead of giving you class speed How can we recreate it: Have the Spring B1 droid die or disable the buffs. Current Crosshair and First Dire Squad Wildfire And some other useless positions
Posted May 6, 2025 Bug Type (Server:): Lego B1 pet resets movement buffs Severity level (Low - Medium - High): Medium Evidence (if you can): N/A Description of the bug: After Disabling Lego B1 or the pet dying it resets player speed to base CT Speed instead of giving you class speed How can we recreate it: Have the Spring B1 droid die or disable the buffs. Current Crosshair and First Dire Squad Wildfire And some other useless positions
BUB Posted July 10, 2025 Posted July 10, 2025 Merged due to being the same report. Former: Development Coordinator | Rancor BCMD Colt/Blitz | Alpha 17 | Alpha 98 Nate | Alpha 74 Stec | Navy RI CPO | Senior Admin | TRO | Guild LT | Trauma Designated as Alpha-64
Posted July 10, 2025 Merged due to being the same report. Former: Development Coordinator | Rancor BCMD Colt/Blitz | Alpha 17 | Alpha 98 Nate | Alpha 74 Stec | Navy RI CPO | Senior Admin | TRO | Guild LT | Trauma Designated as Alpha-64
BUB Posted September 27, 2025 Posted September 27, 2025 This issue has been marked as resolved and therefore has been resolved on server or is unresolvable. // LOCKED // MOVED TO RESOLVED REPORTS Former: Development Coordinator | Rancor BCMD Colt/Blitz | Alpha 17 | Alpha 98 Nate | Alpha 74 Stec | Navy RI CPO | Senior Admin | TRO | Guild LT | Trauma Designated as Alpha-64
Posted September 27, 2025 This issue has been marked as resolved and therefore has been resolved on server or is unresolvable. // LOCKED // MOVED TO RESOLVED REPORTS Former: Development Coordinator | Rancor BCMD Colt/Blitz | Alpha 17 | Alpha 98 Nate | Alpha 74 Stec | Navy RI CPO | Senior Admin | TRO | Guild LT | Trauma Designated as Alpha-64
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