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Code Name Michael Bay


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  • System

Name: Nye

SteamID: STEAM_0:1:90285772

Who helped (If applicable): Oboshi

Link to Event/Encounter Document (optional):

Description of event/encounter (required if no document provided): 2 republic inspectors go to the base on corelia as contracted, the senior inspector seemed to be a contracted killer by the CIS who went around and placed explosives to destroy the base. once an opening was made the CIS sprung their invasion in an attempt to destroy the base but to no luck and saddly had to retreat

Did any Bounty Hunters Participate: Blaze, Oboshi

Please rate using this scale

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Please Rate 1-5 on each of the below categories (5 being perfect, 1 being horrible)

Gameplay:

Care and Effort:

Server Performance:

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2/1/4

I haven't participated in a more lackluster event in my life. The event jobs kept breaking character, story made no sense at all, commando droid comes out of thin air, and you didn't care for the passive RP going on and just turbolasered the entire brig and killed everyone inside so that you could end the event.

 Kaiser                 Zeros                    Clutch
 3d9c751ebe7b1b10535d501c3cacff63.png

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1/2/5

 

Damn bro. This was an absolute mess from start to finish.

 

Firstly, the inspectors that were brought in seemed like they were given no gameplan. They show up and refuse to give any identification to ANYONE and argue with Republic people for 20 minutes before eventually being escorted to brig.

Afterwards, the event jobs run away as soon as the lights go out and book it towards their ship, I assume this was an effort to end roleplay with the inspectors and resort to spawning a bunch of droids, which would've been fine if the ship didn't explode immediately. This resorted in one EJ dying and the other running away to Medbay, where the EJ broke character multiple times and argued more.

Once the last EJ was finally in the interrogation room, an EJ Commando droid forced their way into Brig and shot a bunch of people after uncloaking. We ran around for a while with multiple people dying for really no reason. And to top it all off, instead of letting the event end naturally, the interrogation was cut short by a TURBOLASER being shot, killing everyone inside the room.

 

You really gotta work on your planning a whole lot more before hosting anything like this again, and carefully pick your EJs to better perform how you want them to. The rigidity in this event was insane, I was watching in real time how linear everything was, and there was no flexibility anywhere.

 

Learn from this experience, and you'll do better next time.

  • Based 1

hi.

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