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[7/2/2022] Clone Wars Update


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  • System

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-- [Clone Wars Update Changelog ] --

Date: 07/02/2022



[Added]

Spoiler

 

  • Scripts:
    • New NPC Base (DGR)
    • New Modular Character System
    • New Boss Health bars.
    • Added LFS Pitch Indicator.
    • Conquest System Tool.
    • Area Triggers Tool.
       
  • Maps:
    • New Custom Main Server Map - Onderon.
       
  • Vehicles:
    • Added TX-47 Experimental Class Fighter Tank.
  • Jobs:
    • Added Phase 1 Models to main/event server on the Republic Event Job (suggestion).
    • Added Warriors of Dathomir models (suggestion).
    • Added Poggle the Lesser (suggestion).
    • Added Dire Square Jobs
      • Spitter - Medic Loadout.
      • Wildfire - ARC Loadout.
      • Sprint - ARF Loadout.
    • Added New Coruscant Guard Models.
    • Added Coruscant Guard Officer Job.
    • Added New Dooms Unit Models.
    • Added Galactic Marine Jobs
      • GM Officer.
      • GM ARC Trooper.
      • GM Recon Trooper.
    • Added Keller's Unit Jobs
      • Charger - Officer Loadout.
      • KU Medical Trooper.
      • KU Recon Trooper.
      • KU Heavy Trooper.
    • Added Devil Dogs Sub-Unit for Galactic Marines.
      • Commander Sharp.
      • Deadeye - Officer.
      • DD Pilot.
      • DD Medical Trooper.
      • DD Trooper.
    • All ARF jobs now have Datapads.
    • Added Naval Trainee Job.
      • New entry-level Naval job.
    • Added Bounty Hunter's Guild Jobs
      • Guild Heavy.
      • Guild Jumper.
    • Added Event Jobs
      • CIS Leaders Job - Admiral Trench / Poggle / Watt Tambor / Nute Gunray.
      • Night Sisters Job with new models (suggestion).
         
  • Miscellaneous:

 

 


[Updated/Changed]

Spoiler

 

  • Jobs
    • Wolfpack Tracer moved to Dire Squad.
    • Regimental Commander jobs merged into one job.
    • Added airstrike target device to Marshal & Regimental Commander Jobs.
    • Datapad added to all Naval jobs.
    • Green Company Draa changed from trooper loadout to ARC loadout.
    • 21st Battalion renamed to Galactic Marines.
    • Pay Changes.
      • Guild Leader pay increased to 900.
      • Mas Amedda pay increased to 800.
      • Green Company ARC pay decreased from 450 to 400.
      • Eeth Koth pay reduced to 650.
    • Force Absorb force consumption increased from 0.1 to 5.
    • Force Reflect altered to be a cooldown skill with 3 second duration.
       
  • Scripts:
    • Witcher Gates no longer teleport props.
    • Witcher Gates volume decreased.
    • Fixed Turbolaser Spawner so that it allows targeting points again.
       
  • Weapons:
    • Medical Syringe slots changed from 2 to 4.
    • Deployable Shield moved to item slot 2.
    • Z2 Rebalanced for BH from Event Jobs.
       
  • Miscellaneous:
    • Witcher Gates no longer teleport props.
    • Witcher Gates volume decreased.
       
  • Bugs Fixed:
    • ALT+E (Sitting) on Tactical Inserts and Ammo Boxes has been fixed.
    • AT-TE Turrets now work as intended.
    • Jetpack issues with vehicles have been resolved.
    • Fixed Turbolaser Spawner to allow targeting points again.
    • Intercomm now properly disconnects players when arrested or killed.
    • Players arrested while having a Tactical Insert down now properly go to brig.
    • Removed functions from Ship Destruction Tool that could crash the menu.
    • Removed the ability to spawn Entities using the Hyperspace Tool.
    • Armory, Daily Spin, and Transport NPC are no longer targetted by NPC's.

 

 


[Removed]

Spoiler

 

  • Jobs
    • Removed Special Operations Sub-Unit.
    • Removed Keller's Unit Jobs:
      • KU Aerial Trooper.
      • KU Support Trooper.
      • KU Weapon Specialist.
         
  • Miscellaneous:
    • The following tools have been removed:
      • Balloon

      • Axis

      • Ball socket

      • Face poser

      • Finger

      • Hoverball

      • Elastic

      • Hydraulic

      • Inflater

      • Eye poser

      • Motor

      • Pully

      • Trails

      • Thrusters

      • Wheel

      • Wench

 

 


Arrival on Onderon

As most of you may have noticed from the recent teasers/trailers we have released with time, we are proud to announce the official release of our very first Synergy exclusive map. Onderon has gone through weeks of constant testing, pushing, and optimizing to reach a refined state for all to enjoy within the community. With thought put forward to appeal to the GM team, battalions, and players as a whole, we have dumped our hearts and souls into assuring it is as refined as possible. There is no single point on where to start in description, so we look forward to you all exploring the map for yourselves!

To give that extra push for your ventures, we have a map key to assist in your journeys.

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Modular Character System

Moving forward into a new era of role-play and character management, we're proud to announce our very own custom Modular Character System. This system will be instrumental in upcoming content and development to allow a brand new feel to how you play.  With this update, everyone will have access to four character slots, providing they have VIP. The slots are as follow;
Slot One - Clone
Slot Two - Jedi
Slot Three - Naval
Slot Four - Bounty Hunters

 


New DRG NPCs

With the recent release of the DRG NPCs on main server, many of you may be aware of what exactly we are facing with this new system. Not only will this rework the style in which GMs host events, but with most certainly revamp how you as players find yourselves combating them. They are clever, versatile, and will keep you on your toes regardless of where you are. We have created and ensured multiple variations of droids that all function in unique ways to keep the action rolling.

A full list of the new droids can be found just below. We look forward to your reactions on just how different they are!

 

B1
Commander B1
Grenadier Commander B1
B2
B2 Rocket Variant
Droideka
Droideka Sniper
Commando Droids
Standard Commando Droid
CQC Commando Droid
Grenadier Commando Droid
Sniper Commando Droid
Commander Commando Droid

Tactical Droid
Super Tactical Droid
Grenadier Super Tactical Droid

 

 


Weapon Overhaul

Something we have kept a little more hush for this update; the weapons have been overhauled in specific areas, not only for optimization, but to address and resolve issues like hitreg, weapons underperforming, and general bugs/concerns. Aside from that, things like the DPS tables, rates of fire, etc have been otherwise tweaked and optimized to fit these new changes and fixes we have addressed. This will be something everyone will be able to feel, and should hopefully serve as a refreshing change of pace!
 


 

Note: If you find any bugs, please don't hesitate to report them through our bug report forum section as soon as possible so that we can proactively fix issues.

https://synergyroleplay.com/forums/forum/36-cw-bug-reports/


Friendly reminder that the below steps will help you if you see errors after loading in:

Quote

Step 1: Navigate to Steam/SteamApps/Common/GarrysMod/garrysmod/addons
Step 2: Select ALL files within this folder and press "DELETE"

Step 3: Navigate to Steam/SteamApps/Common/GarrysMod/garrysmod/cache/workshop
Step 4: Select ALL .gma files (leave the resources folder) and press "DELETE"

Step 5: Navigate to Steam/SteamApps/Common/GarrysMod/garrysmod/cache/lua
Step 6: Select ALL files within this folder and press "DELETE"

Step 7: Navigate to Steam/SteamApps/Common/GarrysMod/garrysmod/download
Step 8: You guessed it, select ALL files within and press "DELETE"

Step 9: One last time, navigate to Steam/SteamApps/Common/GarrysMod/garrysmod/downloadlist
Step 10: Select ALL files within and press "DELETE"

 


[ HOTFIXES ]

Currently N/A

 

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Banned

YES

 Former Senior Senator Lux Bonteri Bail Organa 501st COL  Sarge HVOO Tup MEDO Hawk SUPL Denal ARCL Current: Senate Main
4A70906B-EC3B-4443-BC3B-E693D347B979.gif

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WE'VE ARRIVED

Future Dev Team Assistant
Current:
CT PVT Alpha-14 Tec :sittingred:
Former: Fleet Admiral Wullf Yularen, Navy Clone Rear Admiral Tec, Chief of Engineering x2, Jedi Knight Etain Tur-Mukan, Null 7 LT Mereel , 104th Command Sergeant Major Command Sergeant Major, Intel Director of the 104th, Republic Navy, Coruscant Guard, 41st, and 501st, Admin, GM for a Week

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1 minute ago, Conrad said:

Man maybe i do have to do a fourth term.

i have no sense of life without Conrad as Palpatine

  • Friendly 1

Longest Special Operations Member on the server.
 Current: Jedi Chief Instructor l Alpha 98 Nate
Former: Cin Drallig l First Yayax Squad Yover l Foxtrot Commando l 2nd GM BCMD Bacara l Serra Keto Final SO Commander Jet l First & Last Devil Dogs Deadeye l Veteran Admin l Jedi General Plo Koon l 2nd Returning SO CMD Jet l Luminara Unduli l Wolfpack MAJ Boost l Kit Fisto l Trauma's Unit MED Mystic l Jedi Military Advisor l Omega 36 PVT Darman l High General Shaak Ti
929b4e909812caa69dc35d62f2db974e.gif?ex=

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Looks cool! I will say, kinda bummed out about removing the different machine tools. Any chance they will be returned in the future (namely the winch/pulley)? Lots of cool stuff that can be done with those.

Rule-maker and rule-breaker.

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